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Topics - oddi

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Modding / MOD file language & new syntax
« on: November 28, 2018, 01:44:14 PM »
quick questions

1. what is the programming language used for these diy_, flora_, etc. text based files?  is there a way to get some type of syntax highlighting for these in our text editors?

2. is there an equivalent for the new [NAME:] advanced flag system to mirror the old [name:%s foobar] [naming:original|last word] so that crafted item names reflect the item used in the recipe (e.g. "Bear fur mittens" when using bear fur).



p.s. thank you, Sami & Erkka, for sharing your work

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