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Topics - powderhound522

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General Discussion / Holy Treasure, Batman!
« on: June 26, 2017, 05:11:24 PM »
Just found a treasure for the first time - 2 masterwork handaxes, 2 masterwork leather boots, 4 superior lynx-furs, 2 bags of barley-flour, and 2 pieces of bronze jewelry!  ;D ;D ;D

That's way, way more valuable than any other quest reward I've gotten - is this the normal amount in a treasure cache?

General Discussion / Telling Furs Apart
« on: June 15, 2017, 05:05:47 PM »
Does anyone have a good system for telling one fur from another? I have furs that won't stack together, so clearly some are winter furs and others are summer furs, but I don't know which is which.

From what I've read, they are equivalent for crafting but very different in value, so I'd rather not waste a winter fur on crafting. For the ones I've got, I expect I'll have to drag them to a village and seeing what they fetch in trade, but for the future - how do you guys keep track?

Suggestions / Directions to a sage
« on: June 13, 2017, 06:59:43 PM »
Would love to have the option to ask directions to a sage. Many smaller settlements don't have a sage living there, but it seems to me like people of this time would have known where the nearest sage lived, in much the same way that frontier towns in America may not have had a doctor, but the townsfolk knew that there was Doctor Jones two towns over for when someone was seriously ill.

Gameplay questions / Dude, where's my car?
« on: June 09, 2017, 08:30:33 PM »
So, I dropped all of my stuff on the local map when I unexpectedly encountered an Njerp. And after I killed him, I took off without picking it back up. I didn't even realize what I'd done until I went to a village to trade.  :'(

Any tips for finding it? I've tried looking again in the general area where it happened, but I can't remember exactly where it was. I know if I could zoom in on the right tile from the wilderness map I'd be right next to his body and my stuff, but after 2 game days I still haven't managed it.

Suggestions / Interacting with Foreign Traders
« on: June 06, 2017, 09:10:40 PM »
I find it very difficult to keep track of foreign traders - there are usually 6 of them, wandering all over the place, while I'm lugging around 200 lbs of furs at 1 km/hr. It would be great if attempting to trade with one of them would bring all of them over to talk, and even better if they would stay still after they get to you. Ideally a pack of them would offer items from a shared inventory, but that would probably involve a pretty major rework.

Also, I'm open to suggestions as to how other people keep up with who's got what items to sell?

Gameplay questions / Skills damaged by being tired?
« on: June 05, 2017, 07:19:10 PM »
It seems like my skills have a lower chance to succeed well when I'm tired/weary/etc., even if my penalty is low (i.e., no fatigue). For instance, if I find an animal in my trap-fence at the end of the day, it seems to me like I'm better off sleeping before I kill & skin it, rather than skinning it when I'm Extremely Tired - if I do, I often wind up with a Harsh skin.

Is that right, or just confirmation bias? So hard to tell the difference  :P

Suggestions / Confirmation before eating unknown items!
« on: June 05, 2017, 06:49:26 PM »
I would really love to see the game ask for confirmation before I eat that "quaint mushroom" that I've been carrying around to boost my Herblore skill. It asks for confirmation before I try to climb something, and eating unfamiliar herbs or mushrooms is *way* more dangerous!

I managed to survive the Deadly Poisoning this time, but next time I might not be so lucky  :-\

Gameplay questions / Buying animals
« on: June 02, 2017, 04:22:49 PM »
A couple of times now, I've purchased a cow and wound up getting a small cow instead - seems like a bit of a ripoff, since that affects their carrying capacity.

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