I'm trying to build my character specifically for this: very easy custom with high endurance, speed, spear, tracking, trapping.
Those are good stats, but you need to consider who easy it is to increase some of the skills. Anecdotally, I've found spear and bow to take forever to level, but trapping and whatnot to take less time, simply because you can actively make equipment. If you plan on active hunting without dogs you're going to be continuously tilted, most animals are simply too fast for humans.
The only way I could see active hunting without dogs to be viable is if you have high stealth and high bow/spear skill, so you can sneak a couple of extra tiles towards zoomed-in deer to shoot. Even then it's hit or miss literally, if you're lucky your shots will inflict heavy bleeding, death, or even crippling the animal, otherwise consider your hunting trip wasted as the deer run off into the forest. With a dog/dogs, as soon as you see your targeted animal, command your dogs to attack, that way as soon as you fire your shot and the turn passes your dogs are gonna be chasing. This doesn't mean you can pack heavy, low weight and consistent running is always best when hunting, because your dogs may run too far away and return back to you, letting the animal escape.