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Messages - Vahvapito

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Modding / Re: Fish traps?
« on: September 08, 2020, 06:17:56 PM »
I would'nt necessarily need to redirect water flow to create a permanent fish trap. It would be like a net or a fish trap, but stationary building instead of an item. Kind of how most traps on land currently work. But I suppose it can't be done right now as fishing menu doesn't work with modding.

Here's one example of stationary fish trap built on shallow water. The shape is a bit funny, though, or maybe that's just my imagination :D

Anyway, would love to see more passive fishing options added to the game at some point, modded or base version. There is already lots of traps on land so might add them for fishing as well.

Modding / Fish traps?
« on: September 08, 2020, 10:13:46 AM »
Has anybody managed to mod some kind of fish trap?

I am trying to create something that could be made from twigs, branches and cord as a simple alternative to the net. This would be a kind of primitive "katiska" fish trap made from wood instead of chickenwire. (page in finnish but you can see the classic heart shaped fish trap in the second image).

My current best effort is this:

.Basket fish trap. "Net" [effort:1] [phys:arms,hands] *FISHING* /200/ %-60% |-2|
{Branch} (30) [remove] [noquality]
{* withe} 'withe' (2) =4= [remove]
{Tying equipment} =10= [remove]
{Stone} '+for weight'  [remove] [noquality]
{Knife} <small knife>

As you can see it is simply a reskinned net, which can't be built beyond poor quality. Even then it is a bit too good for a simple fish trap.

At some point I would also like to build a stationary wooden fish trap, "liistekatiska." These are made in to shallow water by sticking long strips of wood to the bottom to create a fence that forms the trap. Like most fish traps, it's shaped so that the fish tend to swim in but take long time to find a way out. Because the trap is stationary. fish are then removed from the trap with a small net or a scoop. Right now I have no idea how to create that, however.

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