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Messages - werepacman

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I guess leaving a village without asking how is it going is bad?
If you miss the quest it will never appear again?

The topic should have keywords:  :)
error while loading shared libraries: cannot open shared object file: No such file or directory
This is what I looked on the internet.
I hope engines will pick it up.

Name of packages
for Slackware based distros
slackpkg install SDL2_image SDL2_mixer SDL2_net

I needed them for new version of the game as well.

Gameplay questions / Re: Shields vs projectiles vs dodging
« on: July 18, 2023, 05:28:04 AM »
So shield skill has no effect against missile attacks only melee?

Gameplay questions / What makes enemy fall unconscious?
« on: July 17, 2023, 06:16:52 PM »
1. Uncounsious enemy is a good thing.  ;D But what encreases chanses of enemy fall unconscious?
Amount of damage, previous fatigue, targeting head, blunt damage type?

2. Does knife skill effects depth of cut on unconscious enemy?
Amount of bleeding or damage?

General Discussion / Re: Most effective weapon to pair with a shield?
« on: December 04, 2022, 03:30:18 PM »
I choose mace and  clubs with shield to preserve fur and equipment.

Gameplay questions / Re: How to heat a building?
« on: December 04, 2022, 03:09:50 PM »
6 firewood would barely warm up a cabin for few hours in real life

It depends of the size of firewood.

But shelter even has no firewood inside. May be snow and small space helps keep warm temperature.
Or it is temperature fluctuation makes some days at summer colder compared to spring.

General Discussion / Re: It's a longish post...
« on: December 02, 2022, 09:37:15 AM »
I expected some culmination at the end.

In such cases I usually ask electrical spirits. :)

Gameplay questions / Re: How to heat a building?
« on: November 30, 2022, 06:43:56 AM »
Probably closing doors helped. Spruce twigs is great advice I forgot about this.
By parent wood do you mean burning the whole tree trunk inside the building, is it safe?

Also does sauna keeps temperature better?

I think about ways to avoid repetitive tasks to save time for exploration and don't turn forest into field very quickly. I know people used moss to rise efficiency of building heating.
Also not realistic but you could create self-closing door mechanism with rope and stones or with flexible branches.

Gameplay questions / How to heat a building?
« on: November 29, 2022, 01:22:54 PM »
Character sleeps inside small building with 6 firewood burning in fireplace.
It is early seedtime. But he always wakes up shivering from cold.

Even at winter spring he could sleep inside the shelter.
What happened with heating building mechanics?
Did forest spirits rose prices for heating apartments?
It seems cheaper to sleep outside.

He wears only rough linen trousers, rough woolen tunic, fur mittens, fur footwear.
No furs on bunk. But building does not keep warmth.

General Discussion / Re: help with hunting and trapping
« on: January 06, 2022, 09:53:41 AM »
I was hiding instead of chasing and tiring animals. This didn't wokr. Today successfully chased wounded lynx.

Gameplay questions / Re: How to check if item limit is reached?
« on: January 05, 2022, 09:04:42 PM »
I don't see those items in any hose or any npc carrying it.

General Discussion / Re: Hardest things to find...
« on: January 05, 2022, 07:34:06 PM »
I had a big bull and he could carry a large tree.
Once I found another one but they were not for sale.
I even try to break a fence and help him to escape to later somehow steal him but with no luck. He refused.
I did’t try to knock him out and put a leash on him.

General Discussion / Re: help with hunting and trapping
« on: January 05, 2022, 02:24:06 PM »
Guide is written for older versions, some things are not accurate. Some you need to figure out by yourself.

I know only what worked fore me so most difficult thing now is to get enough cords in early game to smoke all meat.

As on my opinion active hunting without dogs simply does not exist.
If you combine two things - animals are faster one hit shot is almost never enough - you get result - it is not possible to hunt.
Only hypothetically possible you zoom in and animal is two steps from you you shot and it felled unconscious you run and cut its throat. But this requires few lucky combinations.
What happens when I chase an animal I get tired and lose time for more productive tasks. I could build trap instead and go for other tasks while trap is working passively.

Hunting requires days to track animals and build traps so you need to find alternative food sources before become a hunter. Good morning It is nice day for fishing isnt it.
Fishing with rod is nerfed so if you have 3.7 version you need to craft something or timberwork to buy a net and punt or build raft. Surviving early game without fishing is hard.
After you have sustainable source of food you can start looking for animals in free time.

What does work for me.
Build traps only if you see animal presence in that area.
It is easy with birds zoom in and out near water areas or hills and if you see or hear bird build 3 traps on the open visible area close to each other so you don't need to spend time to check it. Better cover another area with traps than put more traps on one.
But birds are not a good source of food. They are good only for feathers to make arrows, for sacrifice and for baiting.

With bigger game it is the same. Only build traps where you see animal presence. If there is no animals no meter how large your fences are. Often traps work to catch only one animal and after that they stay for year empty. So you don't need to put lots of effort in empty area. Better to find and catch that is dafenetely walking somewhere.
If you find favored animal place where are lots of tracks it is possible even one trap would be enough. Next day you come to continue working on fence there be an trapped animal.

And last and most important thing is to be in good relations with spirits. This requires additional sources of food for sacrifice and of course proper time and use of rituals. This is why hunting does not exist separately it is part of surviving and depends on other decisions.

Gameplay questions / Re: How to check if item limit is reached?
« on: January 05, 2022, 04:39:51 AM »
What to do to save your items?

Put few tiles away.
Put traps around items so there is no way to come closer? But they can disassamble traps.

Gameplay questions / Re: How to check if item limit is reached?
« on: January 04, 2022, 01:59:37 PM »
I have old save.
I add pictture of my current settlement.

Turnip disappeared but traps are not trigered.
Inside the fence disapeared 3 baskets of seeds traps also not triggered.
Few yarns disappeared from punt.

So it seems it is humans? They can get behind the fence?
What if I build a house with wall to prevent stealing can they open the door?

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