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Messages - Privateer

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Gameplay questions / Re: Drying Food During Early Spring
« on: September 09, 2023, 09:34:52 PM »
Hello! Is it safe to dry meat during the final days of cold weather in spring?  Or will it spoil if the weather turns hotter while the food is still drying?

AFAIK If you can set it you're good  ;)

Suggestions / Re: Containers need an Unpack command
« on: September 09, 2023, 07:06:10 PM »
It seems that no bird or mammal wants to eat the seed bait/yarrow. I need to test this f I can use berries instead of yarrow as the base item.

 Bears used to eat/harvest honey from bee hives (previously) where the honey was created as a 'berry'.

Suggestions / Re: Containers need an Unpack command
« on: August 21, 2023, 05:06:26 AM »

Through my current issue isnt about long bows but about the foods and sacrifices.

 Much the same as I did the arrow quiver, you could separate "specific" (generic, as mentioned) items and make a craft to extract them by weight, but there is no flexibility (That I'm aware of) so a craft would be needed for each type of extract.

Suggestions / Re: Containers need an Unpack command
« on: June 09, 2023, 01:06:44 AM »
The problem is that all items 'inside' a container become fluid.

Gameplay questions / Re: Item Qualities on Transport Items
« on: May 02, 2023, 03:46:11 AM »
I usually have inferior skis and my skill improves fast. I guess using bad skis makes you a better skier  ;)

Bug reports / Re: Crash to desktop
« on: April 11, 2023, 08:45:27 PM »
For Unix clients > graphic file names from MODS will cause crashing when the recipe is run.

It's a problem with the mod not the base game.

Gameplay questions / Re: Yarn
« on: April 08, 2023, 05:45:46 PM »
Trade in towns/villages/settlements

Whenever I go to make a dry quarter log in the fletching menu from a regular quarter log my game freezes then crashes. Whats up with that?

If you're on UX it's because the graphic is missing (Truetile file)

I'm on Linux Mint. Not sure what UX means unless thats Unix. How do I get the missing truetile file?

 Yes I mean a version of Unix, and I misspoke, I now remember this specific issue.
The problem is the file name "ww-dry_lb_wood.png" is to long for unix

to fix it; open the text file containing the recipe, find the line for "regular quarter log" (or whatever it is)
Go down to the line with [TILEGFX:]
and shorten the name to 10 or under characters.
Go to the Truetile folder in UnrealWorld and rename the graphic file to match what you used in the [TILEGFX:] name

Whenever I go to make a dry quarter log in the fletching menu from a regular quarter log my game freezes then crashes. Whats up with that?

If you're on UX it's because the graphic is missing (Truetile file)

Gameplay questions / Re: How to turn"fistfuls" into "bunches"
« on: April 05, 2023, 03:20:24 AM »
curious to see screen shot of quest dialog and a shot of your inventory.

Gameplay questions / Re: Master Fisherman can't catch no fish!
« on: April 05, 2023, 02:01:26 AM »
I don't understand. Is it simply because I have no bait?

try bait, though it's still much harder to catch fish in the last version or so.

Bug reports / Re: [3.72.2 linux] hill replaced with empty tile
« on: April 02, 2023, 07:31:06 PM »
Did you check if it's ice/water, that has gotten me before.
Snow blindness.

Development News / Re: Still forging the Blacksmith NPC code
« on: March 28, 2023, 08:12:23 PM »
 Great stuff!
Are you planning a penalty for not coming back or not purchasing after completion?
Could your reputation play a role in the payment? eg: "Unknown traveler, I need x to begin your order." to "Hi trusted friend, I can get that started for you right away."?
- chat options: What the NPC is capable of making? Expanded: If known to NPC, general location of a more skilled blacksmith.

 Yea small business!

Suggestions / Re: Fixing fishing nets
« on: March 18, 2023, 08:41:40 PM »
 But then wouldn't nets need to potentially fail more catastrophically? Not just wear, but tear, snag, tangle. Requiring potentially many hours of repairs.

Solved'n'fixed bug reports / Re: Game loading bug
« on: March 16, 2023, 05:38:02 AM »
From recent Steam thread with similar topic:
Sounds like new SDL library issues, as the 3.63 uses the old (and on some systems more reliable) libraries.

Firstly, please try disabling the audio from the game setup -> AUDIO: NO.
Then restart the game, and see if it helps.
If it does, then we can pinpoint this down to audio libraries failing - for a reason, not yet understood.

Hope that helps

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