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Jojo's Unreal Portraits Howdy yall. I've been really enjoying Unreal World lately but wanted to get some more immersive portraits for the game. Since Artflow.ai just had a major update, I decided to create a portrait set for the game. Artflow.ai made some real beautiful portraits that I felt fit the immersion so well. I also tried to be consistent in how I categorized the portraits east/west/north.

Download Here: "https://drive.google.com/file/d/1dEXV3nlzxZf-CTIqWroaAsT6imWS-OJy/view?usp=share_link"

I originally made this just for myself but decided to share the fruits of my labor after spending a few hours generating, converting and assembling. I think they came out great! check them out:









December 24, 2022, 07:10:29 AM
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Any sages or a blacksmith in the neighborhood? Uh oh, so I got my share of the covid which brought in over a week long hiatus to the well proceeding preparations for the upcoming release.
I'm back in business now, and after the first few sweaty days in the development chambers I'm still convinced we'll see the release of 3.80 (beta) this month.

The latest additions, finished today, are something to highlight;
If you are looking for a sage or a blacksmith in a village, and there is none, the villagers can now tell you about these possible specialists in the neighbouring villages with directions how to reach the location.
It's seemingly simple, but such a great feature. And the mechanics that we now created to make NPCs aware of their neighbouring tribesmen and tribeswomen in detail can be utilized in diverse ways in the future.





Stay tuned, the end of the month is near.

April 22, 2023, 06:45:33 PM
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Re: Version 3.80 (beta) released
Would seem that poop isn't moddable as a base item! :(

Hmm, but poop can still be used as an ingredient in a recipe, like mud bricks!

Dirt + water + straw/hay + dung = brick.

Probably not historically accurate for Finland though, I'm guessing.

April 27, 2023, 06:00:25 AM
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[3.80] Smoker. Hot smoking. Now version 1.2! Pretty simple: adds smoker, hanging hooks (needed for smoker), trough for brining, and meat, fish cut and cured meat hot smoking recipes. Unzip to the UrW executable folder.
You should find Make-Smoker and Cookery-Hot smoke.

You can start the fire on the same tile as the smoker, it won't burn down*. The recipe takes some time as the fire needs to be kept going slow and steady. But once the recipe is finished, there's no delay on getting the meat/fish picked up and back on the move.

There's a bug in *COOKERY* with [patch] and no consumption without [patchwise] of the required firewood. Feel free to Discard or burn elsewhere.

Brining and smoking cured meat added. v1.1
1lbs of fish fileted, salted and hot smoked for 2x 0.4lbs filets. v1.2 whole fish recipes are bugged with [patch:]

Expect v1.3, hot smoking whole fishes, after *COOKERY* / [patch:] / [ask_num] / [patchwise] bug is squished.

*Avoid placing the smoker next to other fire sources/-places. Or risk burning things.

June 17, 2023, 05:26:38 AM
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