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Traditional Roguelikes Bundle and Daily Deal on Steam For a short period of time a pathway has opened to get into the realms of certain traditional roguelikes for discounted price. Steam offers Awesome Traditional Roguelikes bundle - with UnReal World naturally included - until 13th of August. We, and all the games included, also offer individual Daily Deals so you can decide whether you wish to pick a good fistful roguelikes, or just a selected one.

You can take a look at the bundle here:
https://store.steampowered.com/bundle/15790/The_Traditional_Roguelikes_Bundle/

And UnReal World store page is here:
http://store.steampowered.com/app/351700

August 11, 2020, 07:33:17 PM
1
Here is a mace that I drew :P I drew it by editing the staff png.
Here is the mace in game and the png file.

Hope you like it. ;D

August 15, 2020, 08:34:49 PM
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Re: The quest about finding a lost sheep makes me really mad   I have a very good track record with this quest so I'll share my tatic with everyone willing.
 
Spoiler: show
In my experience the animal tracks are in the central part of the circular search radius, in the zoomed out map I approximate the center and zoom in and start searching in an expanding spiral. I usually find the animal or the predator that's spawned with the animal in half an hour, if I find the predator's tracks I follow them backwards since they usually intersect with the missing animal's ones.

August 17, 2020, 11:45:12 PM
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"What are you doing?" option for followers Party members can be helpful with all sorts of things, but it's not always clear what they're doing at any particular time. Are they felling trees? Cooking meat? Making boards? All of the above?

Having a "What are you doing?" option in the command menu would be great to see what a companion's current task(s) are.

August 18, 2020, 12:32:16 PM
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Hillforts and tribal protected areas It's well established that hillforts were a thing in prehistoric Finland, and I think it'd be a fun addition to have them dotted around the landscape. Maybe with alloted "chiefs" that consider themselves an authority in the area, offering special quests and such. I know that the Driikiläiset fortified cities are kind of this, they are still not a straight representation of this phenomenon, which occured all throughout pre-historic Finland.

It'd be a lot to add, but just a suggestion.

August 19, 2020, 10:25:25 PM
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[3.63 - Steam] Villagers not responding to predator Look at how lovely the wolf enjoying sows in the pen.
Perhaps that's how dogs get tamed from wolves?
And the villagers are just being so chill, I wander if I am the only one get surprised by a lone wolf calmly stay in pen and without being aggressive. 

August 21, 2020, 06:21:14 AM
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Re: [3.63] Incorrect 3D sound positioning When listening to the sounds, you should also note your character's direction. The sound may come from the east. But if you character is facing south, the sound should en up in your left speaker as your character is hearing the sound from his/her left ear.

From the news.txt in the game files.

- sounds are panned relative to your characters location/direction

        The sounds your character hears during  the  game already
        have loudness relative to the distance from you. Now  the
        sounds are  also  panned  relative  to  your  character's
        location and direction he/she is  facing.
        For example:
        S = something that makes sound, @ = your character

        S..
        ...
        .@.
        ...

        If your character is facing directly to north you'll hear
        the  sound  slightly  from  the  left.  If your character
        is facing towards the sound then  you will naturally hear
        it  from  the  center.  And  if  your character is facing
        to south you'll  hear the sound  slightly from the right.
        "Heading" screen also  still  shows  the  sound  location
        visually but now you can also find your way to the source
        of the sound just by listening carefully.

August 21, 2020, 10:25:24 PM
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Re: "The Challenge" Beginning of Dead Month

Day 1 67% injured, unable to stand.

Destroyed my items, decided to head west and veer south around trees. I set myself to stealth mode to train my stealth up while travelling. I am in a spruce mire, so i gather some rocks and some cloudberries, one of the only berries that are worth gathering at this time of year for thirst (you can stay abundant on them if you gather enough). lingonberries normally wouldn't be worth it because they take a long time to gather and don't provide much liquid in exchange, but because i'm gathering fatigue by crawling around, I do gather them when my fatigue is over 10% because i need to waste time anyway to defatigue myself. I also gather one of each kind of unknown mushroom so that I can practice identifying them. Whenever I get cool, I look for a tree trunk and light it, then stay by it until I'm warm again, gathering branches, making a stone knife, making torches. I pay attention to the terrain, when I reach a lichenous pine forest, i abandon the southwest direction to go in a circle around the edge of the lichenous pine forest and am rewarded by finding a hill, which i also go around the edge of, but no mountains this time. This won't always pay off but it will more often than not. I resume the southwest heading. When evening hits, I keep going, looking for a fallen tree trunk, then light it on fire and eat some lingonberries so my stomach will be full and I can sleep the full night long instead of waking up from hunger every few hours.

Day 2 62% injured, unable to stand.

I continue southwest. My method of carefully exploring near lichenous pine forests pays off and I reach a mountain. I peek on the peak and discover I'm near north eastern Sartola. Since I can't use the F6 map I don't know in which direction I'm near it but I'm going to keep heading southwest. However, I can see another mountain two tiles north of me, so I'm going to zoom back in and check out that first, because I'd really like to find some water and I can't see any from here, even though it's late morning, so this is as good as the visibility is going to get. I don't see any water from the other mountain either, so back south to the first and then continuing southwest. Found another mountain. If I go northwest one tile and then straight north I1ll hit a small lake. I'll stay there tonight and then come back. There's another mountain to the west of me, but I want to heal my wounds a bit. I find a log near the lake and push it onto the ice to break it, then pull it back. I heal my wounds, light the fire, get some sleep. I wake up in the middle of the night in the rain so i do a little rock fishing. No fish.

Day 3 57% injured, unable to stand.

I head back to the mountain, look up but I can't see anything new so time to head due west to the next mountain. From the next mountain i can see another lake one tile northwest and a bunch of tiles north so i'm going to head to that for the night. each tile is 64 little squares wide so i just count how many times i go left and if i hit 128 (2 tiles) then i start going right again instead.

Day 4 53% injured, unable to stand.

I didn't make it to the lake before i fell asleep so i continue towards the lake. It wasn't very far away. Went back to the mountain, still can't see any new mountains, still north east of sartola, so I go back to my southwest pattern. I'm cold and exhausted and it's evening so light a log and go to sleep but unfortunately wake up at midnight vigorous, so I light a torch and continue on. By the small hours, I'm bitterly cold so I light another tree trunk. This is the problem with travelling at night.  I wait by the fire until I'm tired and then sleep the rest of the night.

Day 5 48% injured, finally I can stand. 12% starvation

Now that I can stay this is going to go better. I'll have to waste less time recovering because walking isn't tiring like crawling. I'm not too worried about the starvation, after 4 fulls days I'm 12% starved so that's about 3% starvation per day. I can survive another month and it won't take me that long to find a village. I do have to hurry because it's only going to get colder but for now I can light a fire whenever i get cold and still have lots of time for walking. Next month I won't be able to walk 20 steps without going from hot to numbingly cold. This means no more berry gathering. I have about 7lb of berries and I'm only going to eat them if I go multiple days without finding water and am in danger of dying of thirst, or if they start to go stale. I happened upon another mountain. There's another mountain southwest of here, 6 tiles west, more tiles than that to the south so I'm going to head for that. From this mountain there's another mountain to the west, just one tile south. And from here the are some mountains to the south. North west of those mountains is a small lake where i'll camp tonight.

Day 6 45% injured, 15% starved

Heading back to the mountain, now that it's morning I can see another mountain to the south, 6 tiles to the east, so heading that way now. And from there, there's one directly southeast a few tiles away. Still "near northern sartola" I'm really curious if i'm heading in the right direction or not but bouncing between mountains is the safest way to go. The next mountain is 8 tiles west and 14 tiles south which is going to be harder not to lose my count and i might overshoot it or something but if I don't make it there'll always be another mountain. I made it there safely and now there's one just one tile south and a long way to the west and it's near a lake! I'm spending the night at the lake and then continuing on tomorrow.

Day 7 41% injured, 16% starved

No fish at the lake, healed my injuries, heading back to the mountains. There are a few mountains in a row. From here, if I had northwest until I hit the water and then west until I hit the hill and then go northwest one more tile I should hit another mountain but if I don't hit the water where I expect to then I just need to follow along the coast and I'll still hit the mountain. And now it says I'm in north eastern Sartola. I don't see any roads yet but it's only a matter of time.  If I go to the southeast edge of these hills and then go straight south, then follow the lake counterclockwise until just before I reach the hill and then go straight south again, I'll reach the next mountain. I must have miscalculated because I never found this lake but sooner or later I'll find something. I found a thicket! I checked all four sides in case there was a road or other village-like tile near it but there wasn't. it was a long shot, groves are often near villages but thickets are random. I have come to a lake. I'm pretty sure it's not the one I was aiming for. I'm going to explroe around it. I drop 3 spruce twigs near the shore so that i don't go around in circles if I go all the way around. I spend the night at the shore

Day 8 38% injured, 19% starved

I'll continue this another day.

August 23, 2020, 09:28:29 PM
1
Re: Who were "Njerpez" ?
Quote
But what was the real name of the tribe that come in focus and around what year was it?

I'm sorry if my previous reply was too unclear. Here comes a clarified reply:

Q: What was the real name of the tribe?
A: Novgorod Russians

Q: Around what year was it?
A: 1000 AD - 1200 AD

It is true that I'm not a Historian M.A. But I did study some folkloristics at the University. Naturally, that doesn't mean that I would be an unquestioned source of the ultimate truth. As always in science, we need further references, and we need to back our claims by evidence and we need to question the evidence, and we need to provide our sources etc etc. Honouring those principles I gave a few links in my previous reply. Especially this wikipedia article. Sure, again we can say that wikipedia is not a fully reliable source. But that article has further references, so if you are interested you can dig further and read books, or the original sources like Novgorod First Chronicle.

Naturally, all of this can be questioned, as counterarguments are a crucial part of scientific thinking. One counterargument provided in an earlier comment was:

Quote
5. They could not have been russians because on the one hand side there also must have been swedes, which are not been found and on the other hand side the etymological reference does not fit, because the referring tribe is on the wrong side of the map.

It is very likely that I fail to understand the argument correctly. From my point of view the premises of that argument are somewhat vague. I'll provide a more detailed examination:

- the game takes place in a fantasy world which is inspired by real history. I fail to understand the argument that "if there are russians there also mut have been swedes". The only way I can understand this argument would lead to including the whole world in UnReal World, like "if you include tribe X, you must also include the other tribes which had interaction with X, and after that you also need to include further tribes which had interaction with them, and their neighbours also and then the tribes living near them and so and so on". But the answer is that no, we don't need to. In a fantasy game world we can choose what to include, where to focus and what to leave outside the game world.

- Also, I'm not so sure about the "swedes have not been found in UnReal World" part. The swedes are included in Foreign Traders.

- "the etymological reference does not fit, because the referring tribe is on the wrong side of the map" leaves me rather puzzled. As stated earlier, the word "Njerpez" is my own invention, a pseudo word. So there isn't that much of etymology to the word. It is just onomatopoeia in action. Also, the UnReal World map is not an accurate copy of real world map, so directions and dimensions could well be altered because of fantasy. But, funnily enough, in the case of Njerpez the geographical reference is accurate. Just like in the real history, seen from the viewpoint of Finnic tribes the Njerpez / The Novgorod Russians come from South-East. But, the thing is, that as a person who drafted this fantasy world, and the locations of the tribes, my brain is probably too stuck with the way I see it, so I'm having hard time wrapping my mind around some alternative way of seeing how "this or that tribe is on the wrong side of the map". I'll be happy to broaden my perspectives if provided a clear explanation which a half-educated mountain man like me can understand.

August 24, 2020, 07:20:51 AM
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Re: Who were "Njerpez" ? I can't believe that nowadays you have to prove the correctness of your fantasy world.
August 24, 2020, 10:53:57 AM
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anything