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Re: [3.84?- to present] can't find missing farm animal Thanks, I appreciate it.
November 25, 2024, 07:52:47 PM
1
Re: [Fixed - 3.15-3.85] never seen a wolf pipe Thanks!
January 03, 2025, 09:26:40 PM
1
Re: [3.85] Loud audio popping when skinning and butchering I've experienced this in several save games too. Memory is faint, but I remember this being a thing for me for a while, at least 1 version back already.
January 20, 2025, 10:56:19 PM
1
Re: [savegame fixed] Extremely Frequent Map Maintenance Got the file. Thank you so much! It seems to be working fine now.
Is there anything I should do differently in the future to possibly prevent this from happening again? Or even a way to maybe fix it myself in the future?
Thank you again, this is truly amazing!

February 02, 2025, 08:45:30 PM
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Re: [3.85] sucmodqty and patch Oh, that makes sense. Thanks for checking it. I'll keep my modification to the recipe to make fewer firewoods
February 07, 2025, 08:04:48 AM
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Re: Modded crafts menu, spin-off features and wood type modding Pine log -> Pine board (vanilla) -> Pine dried board "Wood slat" -> Pine sanded board "Board". I guess the dried board stage caused the issue, it's intended to make the boards not useable as boards before sanding, but I'll change it back to Board and see how it works next time a character reaches that tutorial stage.
February 13, 2025, 03:45:29 PM
1
Im happy I finally signed up Incredible a good deal of great knowledge.
February 19, 2025, 02:52:03 AM
1
Re: Where from comes myth from the game's intro? Thanks for the explanation, Erkka!

I used to wonder why the game was called unreal when it was so realistic, when the thickness of the ice was modelled to the nearest millimetre and everything was do deep and real...but then I saw one of your videos that you and Sami did some years ago, in the real world, the one outside with grass and the bright fireball in the sky...and understood that no matter how real the game was, it would always be unreal, compared to the outside place

March 05, 2025, 08:26:51 PM
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Re: [Fixed - persists in 3.85] Superior furs and leather impossible to craft I appreciate your work.  Got involved in another game for a while and come back to good news.
March 31, 2025, 10:24:03 AM
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Re: [3.86beta] slender alder trunk needs to be in inventory to craft club Trying to reproduce this bug, but it works for me in all cases, which I check. Tried to stay on slender alder trunk or at near tile, tried some tree species like young spruce, young birch, young pine, rowan and alder, tried to do a club with cutting weapon in hands, in inventory and on the ground. Also tried on a new character (all tests) and migrated character (only some tests with alder tree trunk). In all cases that works correctly and no need to pick up slender trunk.
All test complete on Windows version, downloaded from itch.io.

Later also try on Linux version.

P. S. Sorry for my poor english :-[

April 01, 2025, 01:30:11 PM
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anything