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Re: Adventurer Gear At least he has a cloak, I have seen an adventurer who was butt naked. He also refused to wear any clothing I traded to him, so it was probably some philosophical stance of his.

But I'd like to see adventurers have a bit more warrior like getup compared to woodsmen and hunters. Helm and shield typically, maybe some body armor occasionally

April 28, 2021, 12:43:51 PM
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Re: What exactly do the attributes affect? Mostly they affect your initial skills and your aptitude for skills (you get 1-3 stars, I believe that just makes it level faster). But some of them have major effects beyond that. Notably speed affects your walking/skiing and running speed, while endurance reduces the penalty you get for carrying stuff and makes you more resistant to fatigue. Few of them (like will) affect how well you can resist falling asleep or passing out from pain. And I have heard eyesight and hearing make your more likely to spot or hear things.

Strength doesn't, perhaps surprisingly, have any effect on damage beyond making you better with weapons that use strength. It doesn't have anything to do with how much you can carry either. Your maximum carrying capacity is based on your weight, while the penalty you get for carrying things depends on endurance.

May 12, 2021, 06:48:11 AM
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Re: Angry Water Spirits I always sacrifice fish right after I have picked up my catches and still on the raft. Seems to work every time and keeps the waterfolk happy. I think cooked fish might always go to forest spirits instead.
May 25, 2021, 10:45:05 AM
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Re: Meteor strike? The light effects (and rain, it's horrid to look for tracks in rain) are surprisingly atmospheric and functional in URW
June 05, 2021, 02:38:57 PM
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anything