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Re: Culture Poll My personal favorites are:

1) Islanders:  They have pretty mediocre stats/skills and possibly the most worthless villages, but I love starting and scrounging out an existence in the archipelago.  (Ultimately with houses, camps, and traps on half a dozen or more different islands).

2) Kuikka Tribe:  Have the insanely good stats and skills of the northern tribesman, but are a bit stronger and more balanced than either owl or seal tribes.  Also have a decent fishing skill, and form large, wealthy (northerner) settlements.

September 24, 2017, 10:03:19 AM
Re: What's Going On In Your Unreal World? My latest 1st year Islander had a pretty decent set-up with traps and camps spread over three good-sized Islands.  Despite my very poor dodging skills, I had killed a fair number of Njerpez and brigand invaders by attacking them the Islander way - from a boat.  A pack of wolves came to the island of my main encampment, and I was slowly trying to whittle down their numbers when I discovered that a pair of bears were also wandering about.  I set about five different deadfall traps before managing to get first one and then the other.  To mitigate my poor defenses, I had previously obtained a masterwork round shield.  In an effort to maintain the hide quality, I first shot each bear with a single superior broadhead, then closed in with my mace and tried to bring the beast down while hopefully learning to defend myself a bit better.  My poor defenses failed me once during the first fight, and I took a minor clawing to the side.  The second bear managed to immediately bite my neck during the second encounter, causing instant death.  First time in a long while that I've been instakilled (as opposed to a lucky hit causing unconsciousness and subsequent death).  Ah well, just another opportunity to start over :)

Note to self:  Despite the heavy encumbrance penalty, I should still have been wearing the armor I'd previously scavenged from Njerpez.  And maybe it would have been better to keep my shield high.

September 26, 2017, 10:18:37 AM
Re: Few questions about trapping and a couple of misc questions I find that the game rarely (if at all) just spawns animals in traps.  The single biggest thing you can do to help trapping success is to search for animals, and then place traps in nearby areas; particularly in tiles where you find their tracks.  Small, isolated lakes are a good place to search for animals (but it may easily take a fair few before you find anything worth trapping).  For carnivores you almost always need bait.  I find trap fences to be particularly effective on narrow islands and peninsulas where you can chase your pray into them.  Also something to keep in mind: It doesn't take much investment to make traps.  So make a lot of them in various locations, and stop by to check every so often.  Winter is actually great for hunting - it's quite easy to follow tracks in the snow, even at 0% skill.  Deep snow also tires prey out pretty quickly.  (You do need to be properly outfitted with heavy winter clothing though).

I haven't personally noticed any difference between spoiled and non-spoiled bait, but then I haven't experimented that much with non-spoiled meat.  Just make sure you use uncooked meat.

September 29, 2017, 11:01:32 PM
Forget seals, anyone know good strategies for hunting beavers? I never seem to see them in the winter, can't track them in the summer (at least maybe without very high tracking skill) to see where they like to land.  Meat doesn't work as bait.  Lumber doesn't work as bait (yes, I've tried).  Do vegetables?  Does anyone know which traps can take them?  Small deadfall?  Light lever?  Is there a good way to attack them without completely ruining the hide?  Blunt arrows?
October 14, 2017, 09:42:42 PM
Re: What's Going On In Your Unreal World?
I got into a scuffle with a bunch of pigs out in a bog, all while I had a boat strapped to my back. I don't know why but I found it really funny.

I was on my way to a distant village to see their sage, and the best way to get there is to carry my raft across a wide open bog to a lake, paddle across the lake and then up a river. Well on my way across the mire, I ran into a herd of wild pigs. Seeing an opportunity, I tossed some javelins into the herd, lightly wounding one of them. I spent the next several minutes chasing pigs all over the swampy morass, eventually wounding another one and separating it from the rest of the herd.

I was still carrying the heavy raft during all of this, since I didn't want to drop it and forget where I left it during the chase. My character was tired, and I was trying to line up a killing throw against that isolated, wounded pig. Right at the exact instant I was ready to throw, I took a heavy blow from behind me. It made me jump in my chair. One of the other pigs had separated from the herd, charged me and rammed itself right into my backside! I didn't even know they could do that (I'm still fairly new to this game). It knocked the javelin right out of my hands. It kept attacking me as I frantically pulled out my spear, and it caused a pretty serious injury to my arm along with some minor ones. For a minute I thought I was gonna get torn apart by pigs, but I managed to stab it and it took off running.

I turned around and continued the chase against the other wounded pig, and even though I was injured and over-encumbered, I managed to keep up with it until it had exhausted itself, then finished it off. The mental image I had of my big burly Kaumo guy chasing and getting knocked around by pigs while running through a bog with a boat strapped to his back made me laugh.
Thoroughly bored with my 1 year+ Driik huntsman-trapper and yet curiously inspired by your example, I set off to prove my heroism by KILLING a large game animal with a raft.  First I built myself a raft, then tested m skills.  As I could only throw a raft a single tile and I am not quite so masochistic as to try to run something down with only a raft as a weapon, I decided to use a crossbow to injure the animal and THEN run it down.  It took a fair few attempts and a couple lost broadheads to do so as a raft is quite cumbersome, but I eventually crippled a nice, large elk and then ran it down.  Be forewarned, would-be champions of raft combat: A raft makes a thrown rock look like a horrifically deadly weapon.  Thrown rafts evidently can merely scratch a beast, and cannot even penetrate elk-hide over much of an animal's body.  So I spent several hours throwing my raft at the beast.  So herculean were my efforts that the ferocious crippled elk once regained consciousness after an initial downing and started trying to run away again!  It took me many minutes of chase to catch up and thwack it enough times with my raft to bring it down again.  Eventually I decided that the beast's skull was simply too thick and well-armored a target and thereafter went for body shots, hoping to score a lucky strike against thorax or abdomen.  Armed with this knowledge, I finally slew the tasty yet dastardly beast.  But my learning was not yet complete!  For it seems that a full set of armor AND a raft make skinning and butchering such a beast so tiresome that I needed to rest and even sleep several times before I finished.  Fortunately, it seems that raft splinters do not greatly damage animal hides, no matter how severe the beasting.  And that, friends, is my tale.

Now if any animal rights groups come asking, please give them a false name and point them in some other direction, thank you.

October 19, 2017, 01:30:08 AM
Re: Wolves! Help! Wolves are amongst the most dangerous enemies in the game.  They can easily instakill you if they get you from behind.  Best way IMO to hunt them is to use ranged weapons from a raft or punt away from the shore if they're near water.  Or set traps along the periphery of their territory if they're not.  Always presume there are several even once you catch one in a trap you'll want to scout around a bit (very carefully); then kill the trapped wolf with thrown rocks or other weapons; then drag the carcass somewhere safe to skin and butcher.  Fortunately wolf corpses aren't too heavy.  Wolves respond quite well to meat bait.
July 29, 2018, 09:14:40 PM
Re: Your raft is overloaded at only 500 lbs
Is the limit the same for everything besides PC, or might the punt have an higher limit?

 If I recall correctly, a punt can carry more.
Raft carries more.  Punt is lighter.

August 04, 2018, 11:52:59 PM
Re: New look of rain a bit hard on the eyes I kind of LIKE the eye strain effect?  I think heavy rain and snow should impair visibility somewhat and the graphics actually do that.
August 10, 2018, 11:39:14 AM
Re: What's Going On In Your Unreal World? Have an islander going with a cabin built on a good-sized island.  Journeyed to Driik territory early on to trade my rough woodsman's axe and some meat for a far more serviceable masterwork handaxe and a fishing rod.  My hideworking skill is JUST getting high enough to be able to tan saleable (harsh) furs.

Anyhow, have had a couple Njerpez sightings on my islands, that I've mostly ignored.  My character isn't that much of a fighter - mediocre or at least unreliable combat skills, except for a 60% bow, no armor other than furs, 50% dodge, and mainly a shortbow / fine club for armament.  One of the Njerpez kept wandering annoyingly close to the trap line I've been trying to build around a small local lake.  So - perhaps unwisely - I decided to end him.   Enemy armored with several pieces of lamellar and holding a sizeable woodsman's axe.  I should probably have enlisted help but was too lazy.  Instead I tried sneaking around the woods trying to pepper him with arrows.  His armor kept him up for quite a few shots, but was able to back out of sight repeatedly and sneak around to maintain distance.  Good to have that guy gone.

August 31, 2018, 12:58:42 PM
Re: [3.70b3]Stuck Beavers (Pathfinding?) There was a general discussion forum post that I myself made some two days ago that involved a massacre and waddling...
August 23, 2021, 06:28:20 AM