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Re: Fixing fishing nets Not necessarily Privateer. There’s no catastrophic fur&leather garment breakage either. Yet we can keep them in working order.

Keeping nets in working order would help with hermit style characters that want to minimize human interactions and I think it would add to immersion too.

March 19, 2023, 04:10:43 AM
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Re: Animal droppings - an indicator and a fertilizer
@Dmytro Ankudinov: Don't be surprised if said huge bear (or adventurer, for that matter) takes offense at your throwing crap at it though...

I would love if an NPC immediately goes aggro if I did this.  ;D

I’m pretty sure throwing anything at non-affiliated NPC aggroes them anyway.

April 02, 2023, 09:59:31 PM
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Re: Yarn I hope you’re running new enough version, with a fresh character. And hopefully in summer.

You want to use Agriculture to harvest the plants. Trying to pick them, that only yields leaves and no straw to process.

April 08, 2023, 06:39:59 PM
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Re: Agriculture Harvest Harvest down was left in place so existing method wasn’t removed.
And sometimes it’s beneficial to harvest, then thresh on the spot. (Wild harvest such as meadsweet can get heavy as whole plants.)

April 27, 2023, 02:27:28 AM
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Gap in knowledge [3.80Beta] 3.80Beta

Asking a person if there are any villages nearby, they might be oblivious to any exist. Immediately after ask same person if there's a sage, and suddenly the same person knows that not far, few miles/kilometers away in a village, is a sage.

May 04, 2023, 09:41:47 PM
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Re: Birch-bark strip comes out in the WEAPON category Shouldn't the item be under
submenu_start[lumber]
--
submenu_end[lumber]?
I've never done Timber modding, so there's that.

Noy sure why you have it use HIDEWORKING vs TIMBERCRAFT or CARPENTRY?
Out of curiosity, I have to ask: you likely can harvest unlimited birch-bark from any trunk, be it birch or pine? I don't think there's UX visible tags for peeled birch trunk. Only tags for trunks, to my knowledge, are felled in rain yes/no.


Edit: just checked, the subcategory is lumber, not timber. At least that's where stakes and staff are in the diy_glossary.

May 04, 2023, 09:58:04 PM
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Re: Working with water in winter Part of this is already on the dev.plans under the Items and crafting section:
Continue crafting after cancelling the process; thus making the selection of your working hours and periods completely free

Then getting a huge fire wouldn't be as much needed, as one could always cancel, add fuel, eat and drink, then resume task.

But it'd be nice quality-of-life improvement to give a player a guess what the character thinks the job might take. Lower skills should not just take longer, but also give the estimates really far off the mark at times. i.e. Novice builder might give feedback that section of a wall should take 4 hours. But could take him/her 12h to complete. Grandmaster Builder might estimate it'll take 5h and then complete the task in 4h45min - 5h15min

May 04, 2023, 10:14:39 PM
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Re: [3.72] Community Bod BAC: Smith, Cooking, Survival, Carpentry, Sewing and More!
Noticed leather cord coming out at 1 lb for 15 ft when rope is 1 lb for 15 ft, lowered leather cord to 0.5 lb
Vanilla leather cord (15') is 1lb.

May 05, 2023, 01:53:05 AM
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Re: Has persistence hunting been made more difficult?
In the far north east I have seen snow "chest deep"  and "more than chest deep".

Different animals tire at different rates in the snow, some are hardly affected at all while others pile on the fatigue pretty quickly.  Whether there is a crust or not can also affect things. 

Gluttons, like foxes, wolves and dogs, are faster than any human and have more endurance.  I have found that unless you can wound them, you may as well give up as you will never wear them down.

The presence of crust makes huge difference in my experience: small animals, up to gluttons, just fly on a crust. I've not met many wolves, not that I'd wish to chase a pack anyway. Crust seems to tire reindeer and elks somewhat.
Reindeer and elks seem to plough through crustless snow with little effort, whereas smaller animals struggle, sinking in.

May 05, 2023, 09:12:20 PM
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Re: Thoughts on All Crops Nice writeup, and agreed on the peas, just not worth the effort.
Turnips make great hare bait when using loop snares. Weight can be reduced by using 1 turnip per pot of soup, then stockpiling the leftover turnips for use as bait.

Another wild crop (non-plantable) plant that I think should be mentioned is bog bean, almost as nutritious as lake reed (which is twice that of broad beans), definitely worth picking up. Makes great elk/deer/hare bait too. Sadly they're hard to find at times.

May 08, 2023, 08:08:43 PM
3