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Re: Various questions from a new player I have a question about whether you'd consider something an exploit or not. It's a tactic I used to complete a quest:

Spoiler: show
Do you consider it an exploit to kill humans (robbers, njerps, etc.) from a punt with a bow and arrow while they flail around in the water? If you want to see the specific example I'm referring to, it's in episode 120 of my YouTube series here: https://youtu.be/8qGHD7BKk0w?t=3264

March 30, 2020, 06:36:41 AM
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Re: Village dogs My jimmies get rustled every time a village dog blocks my way. ESPECIALLY when they block the door and essentially lock me in. I've been very tempted to kick them on several occasions, but I've managed to restrain myself each time.
April 01, 2020, 06:06:08 AM
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Quick and Dirty Character Creation Guide for new players Here it is. I found that most of the ones on YouTube are overly long/complicated, so I kept it simple and focused on what I think are the most important recommendations.

https://www.youtube.com/watch?v=feF-4b6aLCQ

April 11, 2020, 12:56:00 AM
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Re: Problems with rituals Since everyone's being political, I will too.

I was once a know-it-all punk atheist who thought I was oh-so-clever for rejecting supernatural beliefs. But now that I see the incredibly harmful, nihilistic and insane ideologies that people believe in the ABSENCE of Christianity, I would much rather see a widespread return to that relatively benign belief system.

As for the Coronavirus, the overreaction to this flu-like bug has been insane, and the hysteria being fanned by the media has been incredibly harmful and will likely cause a worldwide depression. Nations like Sweden, while insane on various other issues, have responded perfectly: Old and sick people should quarantine themselves, but the rest of us should wash our hands more frequently, avoid massive gatherings and then carry on with our lives.

April 14, 2020, 07:46:44 AM
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Re: Quick and Dirty Character Creation Guide for new players
@jonottawa
Good work with the content jon, I looked over your channel and you seem to be quite dedicated to pushing out videos for URW. I have some suggestions in regards to how you could possibly improve the quality of your videos;

1. I'd suggest maybe highlighting specific parts of your play through videos that seem particularly interesting in terms of gameplay as seperate, shorter videos (like you've done with this one, albeit specifically as such and not from random gameplay), and then doing a voice dub over the video to evaluate and discuss it, I believe you'll have an easier time perfecting what you're trying to discuss in relation to the video as you can always replay your cuts and think about what points you want to underline easier than on the fly commentating, should also open up more options when you're editing your videos (if you use some editing software) in terms of sound and overlaying stuff you want to discuss.

2. The sound quality isn't particularly pleasant, at least for me I find it harder to listen to. I don't know if it's just your mic or what, but I can hear your voice all over the room as sort of a background tone, might just be the location you're streaming from. Wouldn't hurt to experiment and see if you can reduce the background noise.

3. I haven't looked at too many of the game play videos, but one thing I notice that keeps the attention of viewers are long term goals with planning, and the explanation of why you're doing particular things to achieve particular goals or milestones.

4. To cut down on video length and increase the quality of your videos, I would remove boring parts of gameplay that aren't too exciting such as traveling from point A to point B, grinding/processing a lot of the same material, I believe cropping redundant tasks and highlighting the most rewarding parts of the experience will give you higher quality videos. Nothing wrong with full gameplay videos though, but I think people will find your content easier to pick and choose from with more organized cuts, and reduced video length, as most people like to watch videos between 5-40 minutes in length depending on the videos content.

Overall, I think you should focus more on polishing the content after/during recording, and make particular highlights so each video stands out as its own, currently you have a lot of gameplay videos, which can be fun to watch, but you have so many of them at such high lengths that the average person looks at the them and isn't sure which is going to be worth their time sifting through, where as shorter videos with a particular focus will give someone the most bang for their buck on a particular mechanic or subject in the game. Another thing you could consider, is combining clips from multiple videos in the case of explaining a particular mechanic or concept as obviously you wont be doing the same thing everytime you're playing the game, but you can accumulate a lot of clips where the situation occurs and combine these clips to create a video where you can explain each part of the subject in greater detail, and with far less subject change.

Anywho, I hope this can be of some help for you, obviously you have the passion to produce the videos, so if this helps improve that process for you in any sort of way I'm glad I could be of help in your future creative endeavors.
Hi, thanks for the advice.

I'm happy with my channel remaining tiny. I don't want to spend more time editing videos than I spend playing. It's just a casual hobby, and a form of self-expression, it's not intended to become popular. I'm sorry the audio sucks, maybe I should invest in a mic.

When my character completes the Advanced Adventures tutorial (or dies trying) I'll probably move on to something completely different.

April 15, 2020, 08:55:09 AM
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Re: New color scheme: UnReal World without shades of gray. I love the graphics as they are. Not a big fan of temper tantrums, though.
April 18, 2020, 05:35:32 PM
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Re: Stay becomes a charge That's what you get for hiring a hunter named Leeroy.
April 25, 2020, 10:14:02 PM
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Re: Crowdfunding : your thoughts? Hi trowftd. I appreciate your questions, but it was never my intent to derail this thread and I've only been replying because OP has been asking me questions. I will reply privately.
December 23, 2020, 04:05:44 AM
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Re: help with hunting and trapping Wait, you can DIE of starvation?  :D

If you're having trouble hunting, make sure you have 0% encumbrance. (Not 1%, not 2%, 0%.) Bookmark the tile where you dropped your stuff and go back and get it after you do the run/rest technique and eventually kill the breathless animal with a nearby rock. (Try to leave your stuff in a clearing or make a mental note of the trees/terrain around it so that you can find it easily when you go back. Ravens might steal your food.)

I rarely see prey from mountains or hills. I wouldn't seek high ground. When you're trudging through the forest sometimes the view just opens up and that's your best best imo. Also when your view opens up in one direction it often opens up in a different direction as well, so change your direction when that happens to take a quick peek behind you before you resume travelling.

When you see a deer/elk/lynx, etc on the zoomed out map, try to calculate where it is. (Like, 5 up and 6 right from me, or 2 left, 3 down from that mountain or that small lake, or whatever.) Then go to that tile, bookmark it and zoom in. Look for tracks. Walk around a bit. Then visit all 8 tiles around that tile and walk around a bit in each one. 90% of the time you will find tracks. If you still haven't found it, visit the 16 tiles (did I do the math right?) around those 8 tiles. I would be surprised if more than 0.1% of the time you won't find tracks if you performed this correctly.

December 01, 2021, 03:21:31 AM
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Re: German Shepherd Dog Sprite Since you asked what I think ...

I don't like it when people try to introduce things that don't belong in the historical context of the game and then 'because reasons' it. I love this game because it tries to stay true to the actual history and isn't full of modern cultural 'pollution.' Every other game in existence is polluted by 21st century orthodoxy. Leave UrW alone!

But as it happens the sprite doesn't look anything like a German shepherd so it is fairly inoffensive.

January 10, 2022, 02:08:36 AM
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anything