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Re: using "reputation" as currency
I agree that not having actual currency is a good thing, however I also agree that trying to come up with a balanced trade is often an unnecessary chore.  It could use QoL improvements.  "What of what I have do you want" usually ends up in them asking for your masterwork weapon.  Maybe a feature to ask, "How many of this stack of widgets would you want," or "Among these four different items what would you want"

This would definitely be a nice improvement - you could even have it so they ask for more than they would accept if you were making offers.

Honestly, it's a bit silly to me that when I'm trading with someone I can just keep adding 2 cuts of meat at a time until they're satisfied - it would be more realistic if the person I'm bartering with would eventually either say "give me 20 more cuts and we're good", or get annoyed at my guesswork. At some point you could even have them refuse the trade and tell you to either return their goods or quit faffing about and give them a decent offer.

June 05, 2017, 06:37:46 PM
Confirmation before eating unknown items! I would really love to see the game ask for confirmation before I eat that "quaint mushroom" that I've been carrying around to boost my Herblore skill. It asks for confirmation before I try to climb something, and eating unfamiliar herbs or mushrooms is *way* more dangerous!

I managed to survive the Deadly Poisoning this time, but next time I might not be so lucky  :-\

June 05, 2017, 06:49:26 PM
Re: Confirmation before eating unknown items! It was plain good quaint mushroom, and happily consumed too. XD
June 05, 2017, 10:38:46 PM
Re: Skills damaged by being tired? It's definitely a realistic touch. And I agree with you, @PALU - but I'd probably be Ready to Drop by noon if I spent the day chopping down trees and splitting them into boards  ;D
June 06, 2017, 06:12:03 PM
Re: Drawings of my travels in UnReal. Gorgeous! I particularly like the shaman from 21 October - very cool.

The ink-wash look really captures the feel of the game for me - kind of a hazy look back into prehistory. Thanks for sharing!

June 08, 2017, 05:33:38 PM
Directions to a sage Would love to have the option to ask directions to a sage. Many smaller settlements don't have a sage living there, but it seems to me like people of this time would have known where the nearest sage lived, in much the same way that frontier towns in America may not have had a doctor, but the townsfolk knew that there was Doctor Jones two towns over for when someone was seriously ill.
June 13, 2017, 06:59:43 PM
Holy Treasure, Batman! Just found a treasure for the first time - 2 masterwork handaxes, 2 masterwork leather boots, 4 superior lynx-furs, 2 bags of barley-flour, and 2 pieces of bronze jewelry!  ;D ;D ;D

That's way, way more valuable than any other quest reward I've gotten - is this the normal amount in a treasure cache?

June 26, 2017, 05:11:24 PM