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Re: Summer Sale, Summer opportunities I've played this game for a few months (again after so many years) - I just recently installed Steam on Linux to buy the Mount & Blade bundle, and while I was at it, I bought this game, too. Listening to the newly-released album by Heilung and playing Unreal World just feels... natural.
June 30, 2019, 09:55:13 AM
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Re: Desire for more Unreal World hasn't been built from the ground up as fully moddable (you can mod some parameters - the stuff that's in the diy text files - but not the underlying mechanics), so to mod it, we would need access to the source code, which isn't likely to happen... unless Sami decides one day that he's had enough and releases the code to public domain.... Games like Mount & Blade, or Bethesda's Elder Scrolls games like Skyrim have been made with modding in mind from the start - in their case the game engine is just a sort of interpreter for scripts and resource files which make up the actual game (I belive M&B relies on Python, for example), so they are much easier to mod.
August 04, 2019, 06:22:45 PM
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Punt stuck inland when zooming in [3.63] Started playing again after a longish hiatus, and noticed that when you are on a boat and next to a coastal tile on the overland map and zoom in, your punt often gets stuck a couple of tiles inland (maybe something to do with the layout of the zoomed-in map?). It's not a big deal since it's easy enough to push the punt back in - and the behaviour has been there since forever as far as I can recall - but I didn't find it reported before on a quick glance, so here it is.
March 20, 2021, 10:41:01 PM
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