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Re: Version 3.60 beta [for Windows] released on Steam, and for Lifetime members
Hey Sami,

When do you expect the update to come to Mac? :) Or is it too early to predict?

I'd expect OS X and Linux versions be ready in 1-2 weeks, but it depends somewhat on other people than only myself so I this is an educated guess.
Trying to do what I can do to make it happen sooner than later.

September 19, 2019, 01:15:59 PM
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Re: [3.60 beta-hotfix 2] villagers don't cook fish This is an oversight from my behalf. NPC cooking additions are functional only for solitary/wilderness NPCs, but surely it would be good to add for villagers as well. To-do.

September 19, 2019, 01:19:38 PM
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Re: Now that bears hibernate... Late fall >< early spring furs are winter furs too. The period is something like from dirt month (october), till the end of pearl month (february).
September 22, 2019, 04:57:09 PM
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[let it be] Re: [3.60 beta-hotfix 2] Tutorial - pick something up
Code: [Select]
(A80000):16g8:[!]{0744029A}      | Nggggh! Dead owl-tribe hunter is too heavy for you to lift.
(3C5A98):16g8:[:]{0744029A}      | Live freely now and see the game-course information screen again when you are willing to take your next task.

Tutorial quest - pick something up - completes even though I did not successfully lift the dead owl tribe hunter.

That's fine, the player having found out the right key and pressed it, is enough here.

September 23, 2019, 11:34:40 AM
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Re: [3.60 beta-hotfix 2] coat color variation - domesticated reindeer They do have variation. It's often slight, but can exist. It's (rare) possibility that reindeers in your example are indeed of the very same color, or that the variations are too slight to spot. But to verify it's working, here's example of another reindeer pen my character stumbled upon just a moment ago:

September 23, 2019, 11:45:56 AM
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Re: Version 3.60 beta [for Windows] released on Steam, and for Lifetime members UPDATE: Sep-23-2019 | 19:50 UTC+2.
3.60 (beta) hotfix 3 released. If you're on beta-branch on Steam your game will auto-update. For lifetimers the hotfix is also available.

Following issues were fixed:
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- changed: birch-bark strip "usage" bar display removed from the inventory

As the strip length is always visble this was redundant.

- changed: when using tying equipment as raw material the selected item is always used in full length

There's a notification displayed if length to be used is far more than required, so that you can cancel the task and shorten the tying equipment to desired lengths at will.

- fixed: tying equipment selections that were supposed to return after usage (eg. cookery, trap constructions) was broken in many ways

You didn't get back what you actually used, but sometimes more and sometimes less.

- fixed: shortening tying equipment didn't modify their weight

- fixed: tying equipment stacking issues

- fixed: joining tying equipment to exceed length of 255 feet

Maximum tying equipment length is 255 feet. Joining operations that exceed the maximum length are now forbidden.

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September 23, 2019, 08:06:56 PM
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Re: [Fixed - 3.60beta hotfix2] Disassembling deadfall trap results in extra rope
Oh wow, that was super-fast, and I'm absolutely loving the new release. Thank you muchly, Sami!

Thanks. It's extremely enjoyable release in my opinion too :)
Trying to get rid of the early glitches asap, so that I can continue with the remaining to-dos.

Hotfix-3 is out now, fixing all this tying equipment mess which required a quick patch in my books.

September 23, 2019, 08:10:37 PM
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Re: [3.60 beta-hotfix 3] Birch-bark strips length and weight not lineal Yes, it's rounding thing. The game doesn't show decimals in case of items that weight more than 1 lb, and they are rounded up to next integral.

September 25, 2019, 06:57:22 PM
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Lord Mandalore reviews UnReal World UnReal World review at MandaloreGaming is up. Enjoyable, informative, surprising, must-see, and something to share as well.

Here you go:

https://www.youtube.com/watch?v=tJBAmdXS_9E


September 28, 2019, 07:35:01 PM
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Re: [3.60 beta hotfix 3] Disassembling a light lever trap takes 30 minutes Oh, indeed. This seems to be a very old old inconsistency. It appears that any trap disassembling task takes 30 minutes, and there are no exceptions. Needs to be reasoned. To-do.
September 28, 2019, 07:42:29 PM
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