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Re: Aren't dogs die of cold? Dogs occasionally separate from their NPC owners and wander greatly. His focused move was likely moving toward his owner. Eventually, the dog and owner meet up again. In the meantime, it won't accept food from you and you cannot leash it.
August 26, 2021, 07:36:44 AM
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RIP, Bul My oldest character, Bul, died today. 1699 days...bah!

I saw a dead elk out in a frozen lake. After testing the ice near the shore for safety, I walked out to it. It was fresh! So, I skinned it for a Fine pelt. I was a bit fatigued but then went ahead with butchering. At 118 cuts, it seems I was too exhausted to continue... and THEN the ice broke under me. Too fatigued to move, I could not crawl out of the water. I dropped everything, but, alas, fatigue was still over 100. Died a frozen, watery death.

(yes, I ignored the fact that the elk had broken the ice and died. I got what I deserved...lol)

September 09, 2021, 10:28:48 AM
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Re: Profiting off birds In crafting with leather, if you choose a regular quality piece of leather to start with, you can make a regular quality item even if you then add harsh leather to meet the quantity required to craft. I don't use more harsh than regular quality leather but that may not matter. I can't say if villagers will be able to discern that harsh quality leather was used. I suspect that they'll simply reject the item in trade if they do.

I've used the same method in crafting with fur. I've not noticed any change in armor quality when patching damaged armor with lesser quality.



 

March 03, 2022, 11:26:36 AM
1
Re: Combat Tips
Tom, is it possible that the response was meant to include “to me too” in the end.

Several of us on the forum are secondary/tertiary English speakers.

I personally like to give benefit of a doubt, but repeat or obviously abrasive posters tend to get snarky responses or outright ignored.

As moderator, we don’t ban folks for that; just keep calm and carry on.

Fine, Finn. Fin!

May 03, 2022, 03:14:20 AM
2
Re: How to complete "Adventurer's (Item)" Quest? These, you will find, are almost always simple to complete.

1st- Read the directions given and realize that he's saying his camp was IN ___ type terrain NEXT TO ___ type terrain.

2nd- Start your search as close to the center of the highlighted area (shown on F6). It isn't always centered but often enough it will be. Simply determine where the two terrain types meet, usually possible from the F6 view.  Pay attention to his instructions on whether his camp was north of, west of, etc, the other terrain type.

3rd- DO NOT start looking for the camp, itself. You are looking for either a BLOOD TRAIL, which means you are very close to the shelter, or the TRACKS of the guilty animal Bear/Wolf). From the blood trail, it is just a matter of tracking the blood trail into the terrain the shelter is in and keeping a sharp eye out for the marauding animal, just in case.
 
If you find the animal's tracks first, which is often the case, you can either follow them or backtrack on them, depending on whether you find them in the camp terrain or the adjacent terrain. I warn you, if you're in a thick forest, you can easily be surprised by the very animal. That's why I usually prefer to backtrack on his trail...heh.

Conduct your search in the more easily passable/visible terrain type of the two and you'll find the search is simplified. If the central start doesn't work, then you'll have the more arduous task of covering the entire search area. This you can do from the Strategic map, where you'll have to identify places where your two target terrain types meet.

If the search is long, you may get confused about where you have already searched. To avoid this confusion, you could lay out some tree branches before you go to the Strategic map to move on. Because the game always returns you to the place you left from on the local map, you'll easily know whether an area has already been checked. 

I bring food and water for a few days as sometimes I have to camp before completing the search. I hope you find this useful and that I've explained it clearly. Good luck!

June 01, 2022, 09:36:11 AM
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Re: Pushing bed time Cool story!
July 15, 2022, 06:46:29 AM
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anything