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The Njerpez Stalker Heikki, the 16 year old Kaumolais kid who left his home village one early spring in search of adventure and a home of his own, spent his first several months roaming the wilderness of several different cultures and in between, trading and making friends, while at the same time scouting for a suitable location to build his very own log cabin. Once the summer neared its end and it started to get a little colder, he picked a patch of coniferous forest on an elongated island between the two arms of a river fork. It was long and hard work but eventually he finished his cabin in time for the winter and also managed to hunt enough game to last him through and even had some surplus for trading.

His first winter was comfortable and peaceful, until one day he left his cabin to check his traps. One paw-board fox trapped appeared to have been triggered but there was no animal in sight. Once he got closer he suddenly realized it had in fact not been triggered but disassembled... by someone else... as he slowly turned his head, he jolted at the sight of Njerpez warrior in a full suit of lamellar armor wielding a spear and cursing at him. Grabbing his shortsword and shield, a fight ensued which seemed evenly matched at first. Heikki only took a few hits from his opponent's spear which didn't do much against his own mail armor. He himself got a few good hits in but struggled to overcome the warrior's superior lamellar armor. After this went on for a bit, the warrior lost his grip on his spear, which Heikki immediately took advantage of and grabbed it. This however, only made the warrior switch to his broad knife instead, which apparently he was even better at than with the spear. Regardless, the warrior was wounded and after just a short while he turned and fled, which Heikki was happy with since he was wounded himself so after his enemy was out of sight he retreated back to his cabin to treat his wounds.

Once he was almost finished cleaning his wounds he was startled to see that same warrior again who was standing just outside the cabin window. Interrupting what he did, Heikki immediately grabbed his weapons again and rushed outside to confront the villain in a second fight. This one fortunately proved to be easier, as the warrior was still struggling with his wounds which he appeared to not have tended at all. He fled again and not wanting to risk more grievous injury, in light of the warrior appearing to be more proficient with his broad knife than Heikki was with his own shortsword, he again let him escape.

Days passed, maybe weeks. Heikki thought he had seen the last of this warrior, but he was wrong. One day, in late winter when the snow and ice was beginning to thaw, he was walking across the riverbed thinking about what tasks next to do when he was surprised to see his enemy of two fights yet again - wielding a hunting bow and swearing and cursing at him. Heikki rushed in and confronted him a melee engagement before he got the chance to shoot, prompting him to pull his broad knife again, which he then wielded very proficiently. Heikki took hit after hit, against which even his fine mail habergeon did not prove entirely effective. He himself only managed to deal a serious wound to his opponent's knee and a couple of minor ones to his arms. Exhaustion started to overwhelm Heikki, he stumbled and fell, lost the grip on his shortsword struggling against the pain as he realized his very life was in the greatest danger it had ever been. He started to doubt the quality of his weapon which had proven so inferior relative to the Njerpez's simple broad knife. In a desperate attempt to improve his odds, he therefore drew his own broad knife - one that was masterfully crafted and of much higher quality than the one used against him, and Heikki had so far only used for hunting. He started to imitate his opponent's strikes, stabbing at his torso in several quick movements. To his surprise, these strikes did manage to get through a couple of times and the Njerpez, swearing and cursing turned to flee yet again for a third time, which Heikki allowed, knowing that he was in no shape to continue fighting.

He was riddled with stab wounds, most of them fortunately superficial but a couple serious ones. He even took two wounds to his neck, which miraculously missed any major blood vessels. The fine mail habergeon he was so proud to have acquired was severely damaged and almost useless. The pain made it almost impossible to travel but he managed to get to a friendly village and the local sage was kind enough to offer his expertise in treating the wounds. One of the first things Heikki did after this was trading away his shortsword, which despite its fine quality he found unreliable to such a degree it almost cost him his life. He would use his broad knife for now, until he could trade for a more superior weapon.

The winter ended and he started to prepare the soil behind his cabin for planting. The wounds were still not fully healed but well on the way and his life started to normalize again. However... Heikki knows that the Njerpez is still out there, probably out for revenge, after such a proud warrior was beaten back three times. Heikki can only hope, and pray to all the gods he knows, that he would survive the next encounter as well.

July 23, 2018, 12:00:00 PM
Re: Improved trading system Thanks for all your input on this, but I don't see how life in the early middle ages having been "inconvenient" has to mean that trading in URW today needs to suck. You can perfectly well realize a primitive bartering system in a way that doesn't make you want to plant your face into your keyboard on a regular basis and still have it be realistic. I'm not talking about changing the basic idea behind it, like I said it's perfectly fine, just the interface has been done horribly wrong. By the way - we do also get precise information about item's weights and their condition in form of a bar.... I'm not aware of there having been any precision scales around at that time, so how come that's okay but information about an item's value wouldn't be? The exact weight (down to fractions of pounds...) wouldn't even be available to you *at all* as a real person in this setting, but the value of items would be.

If your character should learn values of items first before you as the player see it I suppose that's fine, but this is a lot of extra effort for something that I believe wouldn't add much depth to the game. Dynamic prices would be along the same line as haggling (again, you are just modifying static base values that still need to be there), and I agree it would be awesome but it's not a critical issue, just a bonus for when trading is actually properly usable with the current, static prices. It's just icing on the cake.

If informing the player about values is out of the question for whatever reason, we need at least a trading screen that informs us about how far the current offer's value balance is off of a fair trade. Do it with a scale or thumbs up / down if you have to because you don't want numbers for some reason but convey it somehow. And please for the love of the spirits allow offers to be adjusted without having to start over every time. This alone would already go a long way to making it properly usable and fun.

July 04, 2019, 02:08:19 PM
Re: Dog leash disappeared
When making camp I tied my dog to a tree, spent the next day fishing just a few meters away then as I wanted to leave I noticed that the rope had disappeared. Normally it's on the same tile as the tree you tied the dog to but this time it was just gone.

The dog is still shown as being "tied in place". Tried cutting down the tree but no change. Tried applying a different rope but it just tells me the dog is already leashed. Looks like I have no way to untie the dog so I'm just gonna lose it...

Three things...
1. Is this with the latest version 3.52?
2. You spent the next day just few meters away,  so you didn't zoom out from the area at all? (This may be important detail)
3. zip up the character folder and send it over to me. I'll fix the save for you - and try to reproduce.

1: yes, it's the latest version - I have it on Steam, which always keeps it up to date.
2: it's been a while, but I'm still like 95% sure that all I did was fish for a whole day and then rest, next day I wanted to leave but found the rope gone.
3: The character has since died and I don't have the save folder any more. Thanks a lot for the offer though :)

Btw, this seems to happen only very rarely. I've been playing a few hundred hours by now (not all of this time with dogs of course) and this fortunately happened only once.

July 26, 2019, 04:59:19 PM