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Mod Releases / Re: BAC 3.86
« on: May 12, 2025, 11:26:15 PM »
Repairing clothes is crowded out by vanilla recipes in clothing menu.  Solved by commenting them out in DIY_glossary and relying on the copies in the leatherworking mod menu. 

Fishing also has too many entries so you can't make some of the vanilla recipes like lippo and repair nets.  I am unfamiliar with the new mod menus so I temporarily commented out one of the mod punts (several) recipes in diy_BAC_Transportation. 

There has been a typo for a while in Tall roll of birch bark recipe.  Trunk shouldn't be capitalized.  I think that recipe was in Lumbercrafting.

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I appreciate your work.  Got involved in another game for a while and come back to good news.

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Adding tanning material during hideworking always results in reduction of quality of superior skins. 

Tested over 100 times by backing up saves and multiple different superior skins with a 100 hidecrafting character with minimal encumbrance.  Fine skins and below maintain quality nearly always.   Confirmed it wasn't a mod created problem by  creating a new 85 hideworking character on a completely vanilla install and ran about a dozen tests, same result.

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