A bag of salt is also one of the more expensive things you buy in game. It must be worth dozens of squirrel furs.
One disadvantage is that the salt spoils...
One villager was ready to sell his handaxe, and another the broadhead arrows, but wanted to keep his shortbow.
Ownership should be: (these are not for sale)
Fur shirt
Fur leggings
Fur shoes
Fur hood
Fur mittens
Fur cap
Woollen undershirt
Woollen leggings / trousers
Woollen mittens
Woollen socks
Villagers:
Knife
Axe
With hunters also:
Bow and arrows
Loopsnare
Net
Fishingrod
This should be:
- A worse substance is agreed to be exchanged for a better one.
- The villagers give the surplus to whoever needs it, or take it to the house among the others for sale.
- If you let a villager suggest an item to exchange, he might choose the clothes you're wearing. Therefore, it should be possible to mark the clothes and equipment that you don't give in the barter.
- Moving by pointing with the mouse. (no need to always keep pressing the key)
- The small knife does not seem to have a significant place, so decoration and carving work back, and the value of wooden objects increases if they are decorated. At the same time, spending free time becomes more meaningful. (shaping the bone into a fishing hook was already a good idea)
And those enemies... You can't go to the village because they will attack. It would be good if there were more enemy tribes, and if there were more land.
Although there are flaws, the game is still one of the best I've played.