UnReal World forums
UnReal World => Suggestions => Topic started by: Bärentill on November 05, 2017, 12:24:36 PM
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When you use your timbercraft skill to fell a tree you don't necessarily have to choose the direction where the tree stands when the tree is right in front of you. This was a great addition making felling trees more efficient. If it was the same way with cutting branches, this would be just great.
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Indeed, yes.
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The same sort of quality-of-life fixes should be done to other activities in the game too, to make them more consistent. For instance, harvesting is pick-a-direction, but then moving to pick up the harvest is move-in-the-direction-you're-pointing. I've lost track of the number of times I've forgotten to switch modes in my brain before moving, resulting in move-get-return resulting in popping up onto the overland map instead of collecting the harvest.