UnReal World forums

UnReal World => Gameplay questions => Topic started by: ineedcords on June 23, 2021, 10:42:18 PM

Title: Tips, Tricks, FAQs
Post by: ineedcords on June 23, 2021, 10:42:18 PM
Just wanted to list some tips and tricks I learned from others via the forums/wiki/YouTube or a few things I figured on my own.
Some items in the list may be shockingly obvious to you but not to some other players - please simply skip the ones you already know without getting offended... :)

I am hoping some of this would be helpful to others, obviously newest players would benefit most although even seasoned players can always learn from each other as there is a lot to do and try in this game.
If anyone's interested, please feel free to add your tips. I might add them to the first post at some point to keep altogether. Unsure how the format/classification should be so will start with an easy numbered list.

OK sat down to list 10 and exceeded it. More to be added as time permits...




Edit 20210624: Added #12 How Can You Get An Axe Early Game?.
Edit 20210629: Added #13 Character Creation Screen Tip & #14 Print Screen World Map Before Entering Game World.
Edit 20210701: Added #15 Ancestors Limit and Selectively Deleting Some Ancestors.
Edit 20210704: Added #16 Process to Boil Poisonous Mushrooms & #17 Tips for Agriculture.
Edit 20210715: Added #18 Animal with Very Low Carry Weight?. Shortened the thread title to: 'Tips, Tricks, FAQs'. Set this thread to Sticky to make it more visible at the top of subforum.
Edit 20210923: Modified #12 How Can You Get An Axe Early Game? and added the missing referenced forum thread link.
Edit 20210924: Added #19 Sleeping on Spruce Twigs.
Edit 20210924: Added #20 Post Spruce - a Simple Wilderness Condition Shelter.
Edit 20210924: Added #21 Build Base Next to Rapids.
Edit 20210924: A few style tweaks: No emboldened fonts outside entry titles. (better) Standardised capitalisation it entry titles. Removed placeholder (last) entry.
Edit 20210924: Added #22 Armour Coverage Statistics Screen.
Edit 20211003: Style improvement.
Edit 20230111: Added #23 How to Make Cordage From Fibre Plants (hemp/nettle/flax); and style improvement.
Title: Re: Tips, Tricks, FAQs
Post by: Bert Preast on September 24, 2021, 12:51:38 AM
I have spotted an error with your FAQ:

2. How to Sleep Warm in Winter - You have it backwards, with fewer furs you "Lay on the furs", with more you "Wrap yourself in furs".  Also spruce twigs can now insulate you from the worst of the groundfrost.

If I may also suggest some additions:

The game is traditionally permadeath, but there is a way to save scum ahem...  I mean archive a save in case of a bug.  Find the game directory, for Steam users usually C:\Program Files (x86)\Steam\steamapps\common\UnRealWorld  and you'll see a folder there with your character's name.  You can copy this to anywhere else before facing a bear possible situation where a bug may arise, then if you die shut down the game and copy the character folder back into the game directory.

It is a really, really good idea to set up your base on a rapids tile or where the sea doesn't freeze over.  This way you aren't always having to break the ice for water in winter.  Unless you're freezing or starving, always take the time to find a good spot before beginning building.  I like to find somewhere with water just outside the front door, but also space for a tanning table (you can build "floors and ceiling" outside your cabin if there are two adjacent walls or doors, this means you can tan skins without getting frostbites in winter - well, mostly!)and a cellar, preferably designed so the walls of the cabin block access to any of this unless you wade through water to get there.  Most predators won't wade through water, especially in winter. 

Another way to keep valuables safe from home intruders is to push (shift-P) the valuables onto the walls of your cabin.  Thieves can pick up your stuff, but only from the ground.  You can also use the push command to display antlers, crossed swords etc. on your walls once you are sufficiently set up to bother with cosmetics!

A persistence hunter needs to be fast and use javelins, while someone with speed less than 6 km/h when dressed for hunting should probably use a bow or stick to trapping.  Tracking skill is vital for persistence hunting - that is, chasing the prey down - and even a master tracker will still struggle to keep the trail.  Snow makes tracks much more visible, and you will need skis.  Some animals are designed for snow but many are not, and on skis you can run them down very quickly.  Winter also means you can dry the meat, which is the best way to preserve it.

The northern coast has a really harsh winter, there are days when even if you are wearing everything you own you you will not be able to go half an hour without being next to a fire without getting frostbite.  Stay in the south for milder climes.  I had played for years before I became aware there was a difference!

Something else I took quite a while to realise existed was the Shift-A screen, detailing warmth and armour ratings.  Also that making a general sacrifice after each kill is probably a good idea, even though nobody knows why.  That's religion for you!

Great FAQ, as a long time player I already knew most of it, but the ability to strafe move was a new one on me.  Every day a school day, cheers!
Title: Re: Tips, Tricks, FAQs
Post by: ineedcords on September 24, 2021, 11:32:40 PM
1) I have spotted an error with your FAQ: "2. How to Sleep Warm in Winter" <- You have it backwards, with fewer furs you "Lay on the furs", with more you "Wrap yourself in furs".
If I may also suggest some additions:
2) spruce twigs can now insulate you from the worst of the groundfrost.
3) The game is traditionally permadeath, but there is a way to save scum ahem...  I mean archive a save in case of a bug.  Find the game directory, for Steam users usually C:\Program Files (x86)\Steam\steamapps\common\UnRealWorld  and you'll see a folder there with your character's name.  You can copy this to anywhere else before facing a bear possible situation where a bug may arise, then if you die shut down the game and copy the character folder back into the game directory.
4) It is a really, really good idea to set up your base on a rapids tile or where the sea doesn't freeze over.  This way you aren't always having to break the ice for water in winter.  Unless you're freezing or starving, always take the time to find a good spot before beginning building.  I like to find somewhere with water just outside the front door, but also space for a tanning table (you can build "floors and ceiling" outside your cabin if there are two adjacent walls or doors, this means you can tan skins without getting frostbites in winter - well, mostly!)and a cellar, preferably designed so the walls of the cabin block access to any of this unless you wade through water to get there.  Most predators won't wade through water, especially in winter.
5) Another way to keep valuables safe from home intruders is to push (shift-P) the valuables onto the walls of your cabin.  Thieves can pick up your stuff, but only from the ground.  You can also use the push command to display antlers, crossed swords etc. on your walls once you are sufficiently set up to bother with cosmetics!
6) A persistence hunter needs to be fast and use javelins, while someone with speed less than 6 km/h when dressed for hunting should probably use a bow or stick to trapping.  Tracking skill is vital for persistence hunting - that is, chasing the prey down - and even a master tracker will still struggle to keep the trail.  Snow makes tracks much more visible, and you will need skis.  Some animals are designed for snow but many are not, and on skis you can run them down very quickly.  Winter also means you can dry the meat, which is the best way to preserve it.
7) The northern coast has a really harsh winter, there are days when even if you are wearing everything you own you you will not be able to go half an hour without being next to a fire without getting frostbite.  Stay in the south for milder climes.  I had played for years before I became aware there was a difference!
8 ) Something else I took quite a while to realise existed was the Shift-A screen, detailing warmth and armour ratings.  Also that making a general sacrifice after each kill is probably a good idea, even though nobody knows why.  That's religion for you!
Further to direct messages, once again, thank you for your valuable contributions. I find it easier to process in chunks so I've atomised your message into a numbered list.
I've added some of your suggestions, won't add some of them due to the reasons below, and will add others later when I get a chance.

#1 TODO: Hoping to test, verify and then correct my entry as soon as I get a chance.
#2 DONE: Added to the 1st post already (#19 in 1st post).
#3 TODO: Good idea to mention the external save possibility for those players who are not so computer savy and may not think of it (Regardless of how hardcore/good player one is, just because no write-to-hard-drive operation is 100% safe on commodity hardware, an interrupted write can ruin a savegame in rare circumstances).
#4 DONE: Added to the 1st post already (#21 in 1st post).
#5 SKIPPED: (A matter of taste but...) On my mind, due to the fact game enemy AI is incapable of countering this, it is (or should be) an illegal move. I won't add it to the 1st post but those interested would be able to find it in your message & use it anyway.
#6 SKIPPED: Probably those numbers as well as weapon type is experience-dependent (rather than hard facts which are true for all players). In my experience, a "walking-speed=1kmh & running-speed=2kmh" character can active hunt using blunt (non-ranged) hits only, so I won't add these numbers (example hunt: https://youtu.be/sJ7-HTL5yAQ?list=PLkr2bHghkM5pTsrymDDP4BFjUsKhvBnnu&t=713 )
#7 TODO: Hoping to test, verify and add as soon as I get a chance.
# 8 DONE: Added to the 1st post already (#22 in 1st post).
Title: Re: Tips, Tricks, FAQs
Post by: JP_Finn on September 25, 2021, 11:58:13 PM
I’ve experienced robbers pulling items from adjacent tiles. But I’ve not witnessed random woodsmen, traders pulling items.
Title: Re: Tips, Tricks, FAQs
Post by: Tom H on September 26, 2021, 07:30:41 PM
I’ve experienced robbers pulling items from adjacent tiles. But I’ve not witnessed random woodsmen, traders pulling items.

I mentioned in a post in the past that I'd found an NPC in the wilderness that had stacked 3 tree trunks, a pile of stones, and a rope, as though in preparation to build something, possibly a trap. He never finished what he'd begun.
Title: Re: Tips, Tricks, FAQs
Post by: ineedcords on January 11, 2023, 08:42:58 PM
Came here to report that the 1st post has been updated:   Added #23 How to Make Cordage From Fibre Plants (hemp/nettle/flax); and style improvement.

While here, the usual call:   if anyone has any tips & tricks, that appears to be useful to most/many players, please post here. Thanks very much in advance.