UnReal World forums
UnReal World => Bug reports => Topic started by: Bedlam on November 29, 2025, 03:47:53 PM
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Got this bug notice in red, in latest version 3.87. Please see the pic / log.
It happened when attempting to make Clothes->Fur Hood, using a recently produced forest reindeer fur and a 6ft piece of linen thread. The item seems to have been made OK. And there was no hang/crash, only the ominous message in red.
The only thing weird about the reindeer fur used that I can think of, is that it possibly came from being a formerly "cured" one. It soaked and turned into a proper fur without issues. Repeating the task gives the exact same error in red.
PS: Forgot to mention that I'm experimenting with modding, changed the crafting skill on clothes from COMMON to TEXTILECRAFT and to HIDEWORKING on leather items in my game, in case that may be relevant to the bug's appearance somehow. Those changes make sense in my head, for making clothing deserves having an existing specialized skill linked to it, but not sure if this is causing something unexpected.
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This bug just happened also when crafting bandages - no clothes were involved. < :-[ That sounded more risqué than it actually was.>
I saw the reply in another post...
It seems this error note was a false alarm and triggered when crafting clothes that don't require actual sewing, and regardless of the materials/tools used.
It's an annoyance, but luckily doesn't have any effect on the crafting process.
Fixed - persists in 3.87
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This bug just happened also when crafting bandages - no clothes were involved. < :-[ That sounded more risqué than it actually was.>
Thanks a lot Caius, that information helped me feel a lot better about that big red letters error. Was actually playing less URW because of it, hoping it's not progressively messing up my save. Knowing it's just an annoyance at this point is heartwarming and helpful.
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This is the same issue as mentioned by caius, and now found and fixed. And true indeed, it gets triggered also when crafting bandages even though bandages aren't clothes per se. But bandages are categorized as armours & clothes, and that's enough for the message to get triggered.
But luckily it's only an annoyance with no affect to gameplay at all.
Fixed - persists in 3.87