UnReal World forums
UnReal World => Modding => Topic started by: Brygun on December 05, 2023, 06:44:15 AM
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Now that pausable crafts were added to the vanilla game is it something we can use for modded items?
Like making a large sheet on a loom can be set for many days without needing multiple recipes fore early, middle, late and done phases?
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I don't think so. At least, the new net isn't in the fishing menu of diy_glossary and I didn't see it in the notes.txt either.
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Also noted the pausable tasks at least create a dropped by white-shadowed graphical item. This you have to come back too.
AFAIK you continue by telling the same command aimed at the white-shadowed object.
Query:
Was there a generic resume paused action like we have for the build menu?
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The pausable crafts are hardcoded. Net making, building, tree felling, board cutting, skinning, butchery and tanning.
I tried to add task time in excess of 8h and it just prompts the recipe would take longer than possible to finish it.