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UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: Plotinus on October 13, 2023, 12:40:50 PM

Title: [Fixed - 3.82] lippo can't use axe from the ground, has to be selected from inv
Post by: Plotinus on October 13, 2023, 12:40:50 PM
Minor bug: When making a lippo, it didn't autoselect the handaxe I had on the ground, so I had to pick it up in order to craft it.
Title: Re: [3.82] lippo can't use axe from the ground, has to be selected from inventory
Post by: Privateer on October 14, 2023, 03:45:59 AM
 Wasn't there an 'exploit/bug/feature' which allowed auto selection of tool on the floor to be used, whether you owned it or not.

Which was changed: That was resolved/removed/blocked from auto selection from the floor for some items.
Title: Re: [3.82] lippo can't use axe from the ground, has to be selected from inventory
Post by: Plotinus on October 14, 2023, 10:06:30 AM
Where did you see this in the news.txt, I can't find it, I tried searching for "craft" and "select"
Title: Re: [3.82] lippo can't use axe from the ground, has to be selected from inventory
Post by: Privateer on October 16, 2023, 05:47:47 AM
I don't see any ref in news either..
Maybe I'm wrong.
Title: Re: [3.82] lippo can't use axe from the ground, has to be selected from inventory
Post by: Sami on November 13, 2023, 07:29:48 PM
Minor bug: When making a lippo, it didn't autoselect the handaxe I had on the ground, so I had to pick it up in order to craft it.

Hmm. It seems the autoselection isn't initiated in this and few other cases if there's no required item number specified - although it naturally is assumed that one tool is needed.
You can fix this manually by editing Lippo requirements in diy_glossary as follows:
Code: [Select]
replace {Cutting weapon} <Axe> '+(to shape the pole)'
with     {Cutting weapon} <Axe> (1) '+(to shape the pole)'