UnReal World forums

UnReal World => Bug reports => Topic started by: Homocommando on February 23, 2021, 08:02:21 PM

Title: Taken items on a raft.
Post by: Homocommando on February 23, 2021, 08:02:21 PM
If you put an item with (taken) on your raft, you can't move it anymore, because there is "too much load".
Title: Re: Taken items on a raft.
Post by: JP_Finn on February 23, 2021, 08:35:02 PM
Guilt of theft must weigh heavily.

Often a punt get over loaded, when dropping items from inventory in it. The punt won’t move until the character picks up some of the goods. It’s a strange algorithm...

Raft, you need to add a lot of goods to overload, as the carrying capacity is calculated from the watercraft’s own weight.
Title: Re: Taken items on a raft.
Post by: PALU on February 24, 2021, 10:35:40 AM
Well, there are two "weight" limits in the game:
1. The obvious one: the sum of the weight of the items "carried" (by raft, punt, cow, dog,...). A raft can carry a lot of logs, so that's not really a factor for a raft.
2. The surprising one: the number of stacks carried. The PC has a higher stack capacity than the rest. I don't know the exact numbers. If the raft is "overburdened", pick up the stacks one after another until you can move the raft. Start with the lightest stack to reduce the number of stacks on the raft while minimizing the carry weight on the PC.