Very ambitious. I am excited to see where this goes. :DAm honored to have someone excited about this. I started a poll for a new feature I have been thinking about and know how to add already. Now please, vote.
I'm sorry if this is a stupid question, but...
How exactly do I install this mod?
.Wooden tub. [effort:2] [phys:arms,hands] *CARPENTRY* /4h/
{Board} (6) [remove]
{*cord} *4* [remove]
{*resin} #10# [remove] +'Sealing material'
{fire} '+lit nearby'
{Axe}<Carving axe>
{Knife}<Small knife>
.Wooden tub. [effort:2] [phys:arms,hands] *CARPENTRY* /4h/
{Board} (6) [remove]
{*cord} *4* [remove]
{Pitch} #2# [remove] [noquality] '+for sealing'
{Fire} [noquality] '+lit nearby'
{Axe}<Carving axe>
{Knife}<Small knife>
Can I add this mod to an existing game or does it need to map spawn things?
Also... other folks in the thread keep asking how to make charcoal with this mod.
Can I add this mod to an existing game or does it need to map spawn things?
Also... other folks in the thread keep asking how to make charcoal with this mod.
There is no charcoal in this mod
Regarding Charcoal...
The reply earlier was the mod didn't use charcoal.
Welcome back to the community.
As games go Unreal World is one to revisit. It is so far the most useful survival game in teaching to think closer to real life than any I've tried. There are no zombies, space aliens or added to give a reason to play type things. Just living in the Unreal world, survival or exploration, is a victory.