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Topics - oribesama

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This game is supposed to behave somehow close to the real world, however the enemy, or specifically human enemy is extremely hard to kill, they can absorb tons of damage and stand still, launch a powerful strike.
A robber take a deep puncture in the right eye(and bleeding), serious puncture in thorax serious puncture in left hand and can still stand up and fight.
A robber take a serious puncture in the neck, and can still walk and attack and eventually killed me.
Also some related unreasonable mechanism
First The the bleeding time, basically sometimes enemy stops bleeding really fast
Second is the fallen and stand up, stumbled and fallen enemy can usually get up in the same turn, and it makes the fallen really useless.
Third is the unconsciousness, same thing as above, unconscious and fallen enemy also can awake and stand up in very short time, probably in one turn.
The last, or probably the most annoying one, attack to fallen/unconscious enemy sometimes can be really ineffective. It's just doesnt make any sense that you can miss a unconscious body lying on the ground! And guess what, after one turn, he will stand up and wield his axe again!
Combined these things with the tedious and repeating keyboard command, a human fighting can be really boring and long.

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anything