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UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: jonottawa on December 05, 2021, 11:58:36 PM

Title: [Fixed - 3.71] Items become weightless after canceling trap construction
Post by: jonottawa on December 05, 2021, 11:58:36 PM
I started to make a small deadfall trap at my 'home base' just to make sure I had the items I needed. I cancelled making it (because I want to place it somewhere else.) Now the game says I am carrying a total of 36 lbs even though I have 2 slender trunks (100 lbs total) in my inventory, amongst other things.

Edit: When you go to the zoomed out map, the weight comes back. So it can't really be used as a significant exploit.
Title: Re: Items become weightless after canceling the construction of a trap [3.71]
Post by: Sami on December 08, 2021, 01:15:34 PM
There seems to be a lag with encumbrance being re-calculated. Should happen whenever carried items are used in crafting, and the process cancelled.
The proper encumbrance display will return eventually, with map load as you noticed, but also during many phases of regular gameplay even on the same map.
Must have been around for a good while, fixed now.

Fixed - persists in 3.71.