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UnReal World => Bug reports => Topic started by: JP_Finn on January 14, 2021, 09:50:14 PM

Title: 3.63, The Spirit World task, conditional auto complete on load
Post by: JP_Finn on January 14, 2021, 09:50:14 PM
When doing Advanced Adventures, and are tasked to gain a new spell as per: The Spirit World, IF the character has learnt any additional spells prior, then the task will complete when loading the game.

The quest will NOT auto-complete with additional spells known and getting to The Spirit World task.

If character only knows the initial 4 spells, then the quest will wait for learning 5th spell / magic means.
Title: Re: 3.63, The Spirit World task, conditional auto complete on load
Post by: jonottawa on December 16, 2021, 03:40:38 AM
This just happened to me too in 3.71. Obviously not game-breaking, but as my 'objective' for this playthrough is to complete the tutorials it was a little aggravating. (And yes, I'm pretending it hasn't completed and won't kill a bear until I discover a new spell.)