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Modding / Re: Editing hard coded spawnrates and npc behaviours?
« Last post by Timbit on Today at 01:09:00 AM »I've recently fallen in love with this game, and became excited at the thought of modding animals (adding new animals, tough end-game animals, etc.)
I came across the following post, which I found helpful:
https://www.unrealworld.fi/forums/index.php?topic=5741.msg15103
I decided to take a stab at things to see what was possible before troubling Sami. But I couldnt get a decompiler to spit out more than a morsel of code.
but every time I think I want mods, I return to the original game and lose myself in it once again <3
I came across the following post, which I found helpful:
https://www.unrealworld.fi/forums/index.php?topic=5741.msg15103
I decided to take a stab at things to see what was possible before troubling Sami. But I couldnt get a decompiler to spit out more than a morsel of code.
but every time I think I want mods, I return to the original game and lose myself in it once again <3