UnReal World > Modding
menudef_<How to make my own recipe?>.txt
morrneyo:
Modifying default core-recipe file(diy_glossary) is getting messy,
so I was trying to make a new recipe menu.
According to the menudef_additional.txt, I thought I can make my own recipe.
I tried to follow the instructions, but I couldn't see the new Handcraft options.
I mean I can access the 'My weapon' submenu, but I couldn't see anything after that. It was just blank.
--- Quote ---
File name : menudef_private
.my weapons. -Y- *MAKE*
[SUBMENU_START:weapon]
.Northern bow. [effort:2] [phys:stance,arms] *CARPENTRY* /20/ |2|
{Board} [remove]
{Leather} #0.5# [remove]
{Bark} #0.5# [remove]
{Axe} <Carving axe>
{Knife}
{Tying equipment} [remove]
[SUBMENU_END:weapon]
--- End quote ---
Did I missed something?
Privateer:
--- Quote from: morrneyo on July 17, 2017, 03:44:52 PM ---Did I missed something?
--- End quote ---
~Yes, but not badly~
.my weapons. -Y- *MAKE* -(this is fine)
[SUBMENU_START:weapon] - (Needs to be same as menu defined eg: my weapons)
[SUBMENU_END:weapon] - (Needs to be same as menu defined eg: my weapons)
The blank menu is probably "my weapons" however there are no ~Tags~ for "my weapons"
Easy fix and a bit of information
morrneyo:
--- Quote from: Privateer on July 17, 2017, 05:13:21 PM ---
--- Quote from: morrneyo on July 17, 2017, 03:44:52 PM ---Did I missed something?
--- End quote ---
~Yes, but not badly~
.my weapons. -Y- *MAKE* -(this is fine)
[SUBMENU_START:weapon] - (Needs to be same as menu defined eg: my weapons)
[SUBMENU_END:weapon] - (Needs to be same as menu defined eg: my weapons)
The blank menu is probably "my weapons" however there are no ~Tags~ for "my weapons"
Easy fix and a bit of information
--- End quote ---
--- Quote ---.my weapons. -Y- *MAKE*
[SUBMENU_START:my weapons]
.Northern bow. [effort:2] [phys:stance,arms] *CARPENTRY* /20/ |2|
{Board} [remove]
{Axe} <Carving axe>
.Northern spear. [effort:1] [phys:hands,one-armed] *CARPENTRY* /10/
{Branch} [remove] [patchwise] [noquality]
{Axe} <Carving axe>
{Knife}
.Kaumolais knife. [effort:1] [phys:hands,one-armed] *CARPENTRY* /10/
{Branch} [remove] [patchwise] [noquality]
{Axe} <Carving axe>
{Knife}
.Kaumolais spear. [effort:1] [phys:hands,one-armed] *CARPENTRY* /10/
{Branch} [remove] [patchwise] [noquality]
{Axe} <Carving axe>
{Knife}
[SUBMENU_END:my weapons]
--- End quote ---
Thanks for the reply, but It didn't work!
Did I missed again something? And what is tag anyway?
Do I have to fix other files?
Privateer:
I think I may have assumed to much.
The menu file "menudef_private" should only contain the menu definition.
The task(s) need to be separate in a file named diy_whatever.txt
morrneyo:
--- Quote from: Privateer on July 17, 2017, 05:42:37 PM --- I think I may have assumed to much.
The menu file "menudef_private" should only contain the menu definition.
The task(s) need to be separate in a file named diy_whatever.txt
--- End quote ---
Than how should I make a recipe file?
If I put the recipe in diy_glossary it just works fine.
Do I have to make separate memo file?
Can you show me a example?
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