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Suggestions / Re: using "reputation" as currency
« on: June 08, 2017, 07:44:53 AM »
There is sort of currency beyond meat cuts and that is arrows. They have a fair value for a light weight. They are better than meat cuts in that they dont spoil.
Im a little concerned of reputation currency. Reading the thread it isnt quite what I thought nor quite right to me.
One suggestion along the way that might be useful would be for beside 'what of my items do you want' is if we could ask 'how many of item <select item>' would you want. If its a select item it could be arrow, meat cuts, bowls, boards or an item from a mod. That I think would help.
Im also sometimes concerned about offering to high a value item, say a chain shirt, for far too less of value, like a bag of beans. It would be harder to code for the NPC to offer items to make up the difference. We can simply stop that trade and pick out more things if it is way off.
But...
new players dont know it is way off or to use arrows as currency. Or squirrel hides.
Im a little concerned of reputation currency. Reading the thread it isnt quite what I thought nor quite right to me.
One suggestion along the way that might be useful would be for beside 'what of my items do you want' is if we could ask 'how many of item <select item>' would you want. If its a select item it could be arrow, meat cuts, bowls, boards or an item from a mod. That I think would help.
Im also sometimes concerned about offering to high a value item, say a chain shirt, for far too less of value, like a bag of beans. It would be harder to code for the NPC to offer items to make up the difference. We can simply stop that trade and pick out more things if it is way off.
But...
new players dont know it is way off or to use arrows as currency. Or squirrel hides.