Difference between revisions of "Main game window"
m (link to settlement) |
|||
Line 1: | Line 1: | ||
− | UnReal World's main game window offers a wealth of information about the adventurer and his surroundings. In addition to the [[map]] and [[status]], there's also information about recent actions, weather, season, month, date, time of day, area type (e.g. heathland, settlement, pine mire), and details about the map and current location. See attached image for where the information is located and more details. | + | UnReal World's main game window offers a wealth of information about the adventurer and his surroundings. In addition to the [[map]] and [[status]], there's also information about recent actions, weather, season, month, date, time of day, area type (e.g. heathland, [[settlement]], pine mire), and details about the map and current location. See attached image for where the information is located and more details. |
Revision as of 02:44, 25 February 2017
UnReal World's main game window offers a wealth of information about the adventurer and his surroundings. In addition to the map and status, there's also information about recent actions, weather, season, month, date, time of day, area type (e.g. heathland, settlement, pine mire), and details about the map and current location. See attached image for where the information is located and more details.
Details about the above image:
A) Current weather. For this adventurer, the sun is setting, the weather is clear with some cumulus clouds, and the temperature is a teeny bit below freezing. The sun's motion is drawn so as the observer is facing southward: west - where the sun sets - is to the right, and east - where the sun rises - is to the left.
B) Current area type. This adventurer is close to his cabin.
C) Season, month and time of day. It's the second month of winter, Dead, and the day has passed to afternoon.
D) Adventurer details and status. This one is called Viljami Kaumolainen, he is walking west, he is lightly equipped, a little bit fatigued, well fed, properly clothed for the season, and isn't tired yet.
E) Map. In this image the adventurer is zoomed in to the local terrain map, facing west next to his guard dog.
F) Wielded weapons and tools. When using a skill, e.g. fishing, this box will instead show time used and a progress bar. This adventurer is currently wielding nothing.
G) Recent messages. He has just thrown some meat to his dog.
H) Current command and latest repeatable action. The action of throwing meat to his dog is still visible here as he hasn't moved yet. He's also been crafting, probably practicing his carpentry skills to be able to craft a better set of skis. It's still visible in the messages that he's just crafted a paddle - quite a useless item for winter.
I) Current location's name, date, map scale and type. He's build his cabin at the Good Rapid, perhaps it has plenty of salmon, it's still 9 weeks before midwinter point, each tile of the local terrain map (Zoom map) is 2 meters.