Difference between revisions of "Touch"
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m (Changed Woodcarving to Carpentry.) |
(Added Herblore, Trapping, Building, Climbing, Stealth.) |
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The following [[Skills|skills]] are governed by this stat: | The following [[Skills|skills]] are governed by this stat: | ||
− | *[[ | + | *[[Building (Skill)|Building]] |
+ | *[[Carpentry (Skill)|Carpentry]] | ||
*[[Cookery (Skill)|Cookery]] | *[[Cookery (Skill)|Cookery]] | ||
*[[Fishing (Skill)|Fishing]] | *[[Fishing (Skill)|Fishing]] | ||
− | *[[ | + | *[[Herblore (Skill)|Herblore]] |
*[[Hideworking (Skill)|Hideworking]] | *[[Hideworking (Skill)|Hideworking]] | ||
− | *[[ | + | *[[Physician (Skill)|Physician]] (×2) |
+ | *[[Trapping (Skill)|Trapping]] | ||
+ | *[[Weatherlore (Skill)|Weatherlore]] | ||
+ | *[[Climbing (Skill)|Climbing]] | ||
+ | *[[Stealth (Skill)|Stealth]] | ||
*[[Dagger (Skill)|Dagger]] | *[[Dagger (Skill)|Dagger]] | ||
*[[Flail (Skill)|Flail]] | *[[Flail (Skill)|Flail]] |
Revision as of 06:45, 14 January 2017
Touch is one of your character's nine physical stats.
The following skills are governed by this stat:
- Building
- Carpentry
- Cookery
- Fishing
- Herblore
- Hideworking
- Physician (×2)
- Trapping
- Weatherlore
- Climbing
- Stealth
- Dagger
- Flail
- Crossbow
While this stat may not be crucial to your character's survival, it certainly has its uses and will improve your character's living conditions in several ways.