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Wounded or starving dogs refusing to attack on command

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Sami:
Let's announce just one small but significant upcoming addition....

 - added: wounded or starving dogs may refuse to attack on command

        If your dog is seriously wounded or starving it may refuse to attack on command. Even the suffering dogs still defend
        their masters and themselves from charging predators and enemies, but are just reluctant to act as war dogs who always
        run after a given target completely despite of their own condition. This addition may encourage you to keep your dogs
        more safe and better fed from now on.


This is an upcoming feature, not functional in the current version 3.40.

makute:
I've been out of the loop lately, and coming in after a long time and seeing all these tidbits about the next update is really exciting!

You've been already asked about this, but can't resist: with the new cubs and baby animals, how far is animal husbandry? And more important, human husbandry? :D

codyo:

--- Quote from: makute on October 06, 2017, 04:13:25 PM ---I've been out of the loop lately, and coming in after a long time and seeing all these tidbits about the next update is really exciting!

You've been already asked about this, but can't resist: with the new cubs and baby animals, how far is animal husbandry? And more important, human husbandry? :D

--- End quote ---

No animal husbandry yet unfortunately. That is wild animals only. I will be looking into the possibility to see if it can be modded in though after the release.
From all the times I've asked, "human husbandry" is remaining a very low priority (despite how badly I want it too). So that feature will be a long ways off.

caius:

--- Quote from: Sami on October 04, 2017, 02:21:40 PM ---Let's announce just one small but significant upcoming addition....

 - added: wounded or starving dogs may refuse to attack on command

        If your dog is seriously wounded or starving it may refuse to attack on command. Even the suffering dogs still defend
        their masters and themselves from charging predators and enemies, but are just reluctant to act as war dogs who always
        run after a given target completely despite of their own condition. This addition may encourage you to keep your dogs
        more safe and better fed from now on.


--- End quote ---

Did this comment contribute to this addition?  ;)  https://www.unrealworld.fi/forums/index.php?topic=134.0

--- Quote from: caius on July 06, 2017, 07:03:18 PM ---
* Neglecting Dogs
Dogs are a huge help/advantage for hunting large game, and a player can treat them very poorly for their huge help.  I recommend some tweaks to augment their obvious advantages so that the player needs to balance the cost/benefit of keeping a pack of dogs...
--- End quote ---

I like the addition!

phoenixshenanigans:
That seems like a really, really good idea. Huge thumps up from here. Having a bunch of dogs basicly makes you overpowered against single targets, but now it comes at a cost of resources. Great idea!

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