Topic: [Fixed - Persists in 3.40] Trapped small animal opens door on adjacent tile  (Read 920 times)


Silenia

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« on: September 15, 2017, 08:54:54 PM »
So...I hear a trap triggering as I'm tanning a hide at my table, a lot of squeaking and then a door opening. Turns out a fleeing trapped squirrel on an adjacent tile was 'fleeing' in the direction of the door and opened it. Which...probably shouldn't happen.

I mean, I really can't see how a 20cm squirrel stuck on a trap over a meter away (a tile's 2m, it was diagonally-adjacent, with the door part of a western wall and the trap to the northwest of it...even assuming that, somehow, the trap was in the utter south-eastern corner of its tile, it'd still be half a tile diagonally to the door) can even reach that door, nevermind the impossibility of a ~20cm, ~1lbs squirrel opening a door of that size and weight. :P (Even assuming only half the lumber used in creating it actually becomes part of the door, that door would still be 80lbs...)
« Last Edit: September 26, 2017, 03:55:35 PM by Sami »

Sami

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« Reply #1 on: September 26, 2017, 03:55:16 PM »
Fixed. Persists in 3.40.
This bug might apply to other animals besides squirrels as well.
- Sami | UnReal World creator