Topic: Grinding flour  (Read 969 times)


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« on: May 09, 2024, 08:08:41 PM »
This one has been around for a while, finally decided to report it.

When you have a bag, or other container of grain/seeds/roots, with over ~4lbs of produce in it, and choose to grind in to a container that has less capacity than 4 lbs; you use 4 lbs of grain, and only get the maximum capacity's worth of flour.

e.g. grind barley from full bag, choose a birchbark box as target. 4lbs of barley will be used and yet you'll only get 2lbs of flour.

Choosing 2 or more stacked containers, with enough capacity to hold 4 lbs of flour; only one container will be used, the other(s) stay empty in the inventory.

Expectation here is that:
  • grinding would only use grain/seed/roots in the capacity the receiving container can hold.
  • Use multiple containers to receive the 4lbs grinding output.
  • Prompt for "How much grain/seed/roots to grind?"
« Last Edit: May 10, 2024, 04:06:30 AM by JP_Finn »


« Reply #1 on: May 10, 2024, 06:46:33 AM »
my work flow is to have two bags, always grind into the empty one, and pour into the fuller one, which works to avoid this, but it'd be nice if the game could do the math for me.


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« Reply #2 on: May 28, 2024, 11:23:16 AM »
Yep, the container mechanics are quite clumsy here (also).
The changes would require to select the container to grind into in a bit different way so that it's capacity could be determined.
After that it could be asked, depending on the container capacity and/or selected foodstuff to grind, how many lbs to grind.
Hmm. Gotta consider the optimal way to approach this.
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