Topic: Hafting additions completed with shovels  (Read 520 times)


Sami

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« on: February 05, 2024, 05:29:40 PM »
The work with upcoming hafting features is completed now. In addition to spear and axe hafting we added hafting and wear out mechanics also for the shovels.
This means shovel hafts will also wear out over time and will eventually break. And yes indeed, when the shovel haft breaks the remaining shovel blade can be then
hafted again to assemble a new working shovel.
Wooden shovels are an exception, as they are made out of single piece of wood and do not feature a separate haft.
Wooden shovels will wear out too, but when they break they are of no use anymore - other than maybe used as a firewood.

Now we'll move into some bugfixing and adding random lesser features and then start to wrap things up for a release.
Version 3.83 will be released this month. Stay tuned.
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JP_Finn

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« Reply #1 on: February 06, 2024, 01:50:16 AM »
Very nice!


Are other items, such as staves and clubs in the scope of next update, or will that be later release (I can see this ballooning very quick)

Can we expect wear and tear to be moddable; now/later/not?

Sami

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« Reply #2 on: February 06, 2024, 08:02:14 PM »
Are other items, such as staves and clubs in the scope of next update, or will that be later release (I can see this ballooning very quick)

Other tools wear and tear additions will remain for later releases. It's probably not worthwhile to add these mechanics for all the utensils you may need in
crafting and building tasks, but for the relevant ones.
However, as we know all the weapons are already prone to damage in combat situations.

Quote
Can we expect wear and tear to be moddable; now/later/not?

I'm not sure what type of modding you are thinking of there, but the answer is yes.
Axes and shovels are automatically included in the wear out mechanics in all the crafting and building task - including diy_*.txt and biy_*.txt files.
The level of wear out can be specified with modding tags since in some tasks the tool may be used less intensely than in others.
You can also add tag to completely exclude the wear out mechanics for some entries, if need be.
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