UnReal World > General Discussion

How to avoid boredom

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Tinker:
I realise that this post probably says more about me and my mental state than it does about urw, but I am looking for some constructive advice.

When I started playing a couple of years ago I died quite regularly, mainly due to stupidity as I learned what was important to survival. Then I started a real character, spent the end of winter months in an out of the way spot, mainly fishing, trapping and burning a lot of firewood. In the spring I explored to find a better site for a homestead. I found a site where I could net fish and set some trap lines and there was sufficient growing plants so food security was not a problem, and I set about clearing some land for crops and building a modest log cabin. This was where boredom set in, it was like going to work everyday, something irl that I gave up decades ago. I found it harder everyday to actually load the savegame and continue.

I tried starting several dozen new characters, with different conditions, usually getting harder to play, in case the challenges could overcome the boredom. Usually after 3 months I have reached the point of food security, decide I have won the game, then commit suicide by swimming naked as far as I can. Obviously I am missing something or I am not suited to this particular game.

Any advice would be welcomed.

ineedcords:

--- Quote from: Tinker on September 22, 2021, 12:51:58 PM ---<snip>
I tried starting several dozen new characters, with different conditions, usually getting harder to play, in case the challenges could overcome the boredom. Usually after 3 months I have reached the point of food security, decide I have won the game<snip>

--- End quote ---
I do not know if it will keep your interest but starting a mega project (mega-farming/building/Njerp-eradication/...) could be one way to add another several hundred hours to the lifetime of a particular character. With one character, I started building shelter+cellar network at one day walking distance from each other throughout the map and marked each such location with a bookmark on the map. This does take quite a while. Perhaps try a few mega project ideas and see if any of them keep your interest.

My natural instinct is to pull people to UrW and not push them away from it but here is an exception: if no mega project (or challenge) keeps your interest, at this point I would suggest a different activity (or a different game). Miss UrW, come back to UrW, enjoy UrW again.

JP_Finn:
Visit every village and settlement.

Collect every type of masterwork knife and axe.

Run organized raids to Njerpez land.

Grandmaster (non-physical; climbing, swimming, stealth, skiing) skill. (No spoofing, no throwing swords, et cetera)

Play as Koivulainen or islander, in anywhere a random start places you.

I need rods(ineedcords) cabin network is a good project. I often do few winter locations and few summer locations. With stocked shelters on the way.

ineedcords:

--- Quote from: JP_Finn on September 22, 2021, 04:35:40 PM ---<snip>
I need rods cabin network is a good project. I often do few winter locations and few summer locations. With stocked shelters on the way.

--- End quote ---
hey now! I don't need rods :)  I need cords! or more like needed cords... for a long time...

but thanks to Sami & version 3.60 ever since late 2019 I am able to address all my tying equipment needs quite easily, even with a zero-day brand new character! kept the name as a testament to the positive evolution of the game.

JP_Finn:
That’s what auto spellchecker renamed you as.... now it’s fishing rods and hooks?  ;)

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