Topic: Disengage command & Shouting function for human companion  (Read 5231 times)


« on: September 15, 2020, 05:01:37 AM »
I know currently companion already have several functions, but what I would like to suggest is adding some commands that distinguish them as intellectual human beings from simple-minded hunting hounds.

One of the commands I want to suggest is to ask companion to disengage from enemies. Dogs, although no disengage command available, leash can make them at least stick around you and even stop them from being aggressive by unleash & leash them spontaneously. However human companions cannot be leashed (of course) and more importantly, cannot communicate during the fight, which doesn’t really make senses to me. I already have two companions died from stupidly charge to large pack of beasts without my command/ help and that’s frustrating. Their deaths are really unnecessary if we could just retreat from those animals since most of them are not willing to fight us to death and will flee if injured.

One more thing about the command to companion is the shouting function. We can command dogs out of our sight but can’t command human companions out of sight? This really make no senses to me and I really hope this function get added into game soon.


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« Reply #1 on: October 27, 2020, 06:01:54 AM »
Dogs should be included in the “disengage” command.
I.e. when IRL I go hunt for birds, bunnies, coyotes etc, and if my dog takes after a deer, I call her off and even though she hates it, she does break off and come back. (1, it might not be deer season. 2, using dogs while deer hunting is prohibited here where I live now)

Ara D.

« Reply #2 on: October 27, 2020, 12:37:49 PM »
I would like to add the command to stay close to fight. Like a simple shield wall or line. As skyleaf mentioned many of time I watched a companion charge to there doom while I stand there thinking we would have much better odd fighting side by side.


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« Reply #3 on: December 28, 2020, 05:58:18 PM »
One of the commands I want to suggest is to ask companion to disengage from enemies.

Yep. That would be reasonable addition, and we’d like to get this done at some point.
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