Topic: [3.63] Resuming digging via build menu gives a "Object header not found!" error  (Read 380 times)


Teellox

« on: July 18, 2020, 02:41:33 PM »
Version: Unreal World 3.63, Linux/Steam build, unmodded

What happens: Partially digging a pit, and then selecting 'continue paused process' from the build menu gives a "Error! Object header not found!" message. Continuing by activating the shovel a second time works fine. The game does not crash or experience any other problems except for the error message.

What's expected: Digging a pit can be resumed from the build menu, or a message is given telling the player to activate the shovel again.

Steps to reproduce:
  • Activate a shovel, and begin to dig a pit.
  • Interrupt the activity with Escape
  • Use the build menu `+BP` to "Continue paused process"
  • Observe the "Error! Object header not found!" message in the message window.
Many thanks again for such an excellent game!
« Last Edit: August 08, 2020, 07:38:38 AM by Teellox »

skyleaf

« Reply #1 on: August 18, 2020, 04:18:20 AM »
Have the same issue earlier, through it can still be solved by using the command: [ S]kill -> T[R]appring -> [5]trap pit.