Topic: [Not a bug - 3.61, Windows] Injury related bug  (Read 683 times)


Night

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« on: January 27, 2020, 02:04:50 PM »
Just messing with data, not sure if this would ever occur in game, but when an injuries location is not a valid location the game will crash. Let me know if you care about these sorts of "bugs" for future reporting reference.

Screenshot of values 1-18, injury location value of 19 results in the game crashing:


Mark as not a bug if you want me to ignore reporting these kind of things, thought it might be relevant though as it seems a lot of other areas have error handling.
« Last Edit: January 27, 2020, 08:39:14 PM by Sami »
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Sami

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« Reply #1 on: January 27, 2020, 08:38:54 PM »
Just messing with data, not sure if this would ever occur in game, but when an injuries location is not a valid location the game will crash. Let me know if you care about these sorts of "bugs" for future reporting reference.

Screenshot of values 1-18, injury location value of 19 results in the game crashing:


Mark as not a bug if you want me to ignore reporting these kind of things, thought it might be relevant though as it seems a lot of other areas have error handling.

These aren't something that are worthwhile to report. You can make pretty much every game/application to crash when tinkering with out of boundaries stuff. One can easily find countless ways to do it with a wrong value in wrong place.
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