UnReal World > General Discussion
"Edible"
krikkit war robot:
Just as it says on the tin... spoiled foods are, apparently, edible. (According to herblore, at least!)
IMO, it's interesting that nausea shows up on the herblore thing. Makes me wonder if it's possible to mod it in as a plant effect, or if it's strictly limited to spoiled foods.
It also makes the Noaidi's mushroom description a little more honest:
Privateer:
If I recall, nausea is just one of the many things you can set in flora files
Ara D.:
Ah edible, makes me think of the time I took a tour of a private garden. I would ask if this plant or that plant was edible. Always the answer was yes. I meant is this commonly consumed, they heard will I die if I eat it. I ate so many things only fit for a hare. Just because some things are edible does not mean you should eat them. :)
Saiko Kila:
--- Quote from: fennecfoxx on May 16, 2019, 04:45:57 AM ---Just as it says on the tin... spoiled foods are, apparently, edible. (According to herblore, at least!)
Spoiler: show
IMO, it's interesting that nausea shows up on the herblore thing. Makes me wonder if it's possible to mod it in as a plant effect, or if it's strictly limited to spoiled foods.
It also makes the Noaidi's mushroom description a little more honest:
Spoiler: show
--- End quote ---
Add the tag "nausea" to a plant, it should give this effect. Haven't tested, but this is the keyword used by the game for this description.
By the way, my characters carry meadsweet beverage mostly to eat spoiled food with (almost) impunity, though this beverage also helps with cleaning and dressing wounds. It's like Most Essential Medicine for me, because spoiled food are very important source of nutrients to my characters. Especially spoiled fats is great. There are cultures which use them in real life...
krikkit war robot:
Meadsweet beverage with spoiled food... I'll have to remember that, since I always hoard spoiled food in case of an emergency.
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