UnReal World > Mod Releases

Looking up vanilla item prices and weights

<< < (2/4) > >>

caethan:
Here you go:

Brygun:
thanks!

I didnt have time to do a thorough economic review for the BAC project recipes for valuable/trade items

<-->
PS

Did you mean for the file to on the upload list twice?

Brygun:
Double thanks,

I was able to use it to identify what graphics are already part of the vanilla game to reduce the size of future BAC zip files

Credit:
Been looking for a table like this, thanks!

Night:

--- Quote from: caethan on January 04, 2019, 06:52:11 PM ---And if you don't want to run it yourself, here's the full table dump from CONSTANT.OBJ: 

https://docs.google.com/spreadsheets/d/1l3JpN3IcZu3h82NXmfZ8F3hl1vYbAiQwFngQ1rB5dDs/edit#gid=0

--- End quote ---

Just wanted to give a huge thanks for this, been manually mapping this struct in cheat engine, this should help tremendously. I'd also like to point out, that Weight1 is actually the data value for deterioration, despite it being the same value as Weight2. When the item deteriorates, it loses a small chunk of Weight1's value.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version