UnReal World > General Discussion

Why are spears and javelins with lover damage than arrows yet are much bigger?

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Aramis:
 :o ???

LasseFin:
They're not. I am almost certain combat calculations take into consideration the weight and the damage number is only one aspect of how much actual damage it does.

Aramis:
They are! You shoot much truer arrow it is 8 point damage. You throw javelin = 6 point damage.

Last time I checked, javelin is 2 kg arrow 50 g. I am talking physics here, not combat with bonuses. Study this!

http://www.thudscave.com/npaa/articles/howhard.htm

LasseFin:
No, I'm telling you that if I remember correctly, the game takes weapon weight into consideration when calculating, rather than just using 6/8 damage, the actual damage is a function of the weight AND the damage numbers.


--- Quote from: Aramis on October 19, 2018, 09:20:13 PM ---http://www.thudscave.com/npaa/articles/howhard.htm

--- End quote ---
And the idea that simple kinetic energy/momentum calculation is equivalent to how damaging a weapon is in real life physics is dubious anyway. It's a massive simplification of a much deeper subject. There's much more at play in there, and to calculate actual damage interaction between two things you'd have to delve deep into deformation mechanics, taking into consideration both object's material toughness/hardness, yield strength etc.

Aramis:
Obvious! Spear = wider cutting area + bigger weight = more damage!

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