Topic: URW sufficiency mod  (Read 31761 times)


KKarlssoNN

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« Reply #60 on: November 28, 2018, 03:09:30 AM »
You don't use this "Jaredonians Character Models + Distinct Tribes v3" and this "Kullervo Graphic Pack" ?

I'am new to Unreal World and am trying to get as big as i can, combination of mods that work together. Not sure yet what i will use. I wish there was a community project that adds together all the major ones and makes them compatible.

cb513

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« Reply #61 on: June 08, 2019, 03:18:15 AM »
Hey, I'm trying to make a birch-bark canoe but it tells me I am in the wrong setting when I'm not. I've stood by a pond, a river, rapids and several tubs of water. None of the fixes here work for me. Somebody please help. Thanks.

Privateer

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« Reply #62 on: June 08, 2019, 03:31:34 AM »
Hey, I'm trying to make a birch-bark canoe but it tells me I am in the wrong setting when I'm not. I've stood by a pond, a river, rapids and several tubs of water. None of the fixes here work for me. Somebody please help. Thanks.

 Though the files I looked at may be out of date, it appears you need to be next to a tile which on F3 examination says "Water".


BoogieMan

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« Reply #63 on: December 12, 2019, 12:53:06 AM »
I know this is a bit old, but I had an older version of this mod installed (by accident) and then updated to this version with 3.60 stable figuring it would be better than the even older version, however, a problem has arisen.

There are two slightly different versions of the same skill under "Utility Articles"

Primitive Cord

Primitive cord

note the non capitalized "c" in "cord


Neither options work, both ask for "soaked branches" but when selected it says "Soaked branch" don't work as "soaked branches" again different case used and plural is used in one instance and not another.

Any idea how to fix this?
« Last Edit: December 12, 2019, 06:42:01 PM by BoogieMan »

primosz

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« Reply #64 on: April 15, 2020, 07:06:02 PM »
Sadly, mod is out-dated or I can't find satisfaction to play in this way. Strips of birch-bark doesn't work as birch-bark for crafting, there is no birch-bark rope to craft! Leather rope only. I disabled this mod, but I liked it :(

Dungeon Smash

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« Reply #65 on: April 17, 2020, 12:33:54 AM »
It is a cool mod, I actually used a mix of this mod + buoidda's for my longest-running character. Unfortunately doesn't really work with the new changes to bark-crafting.  To be honest though, it probably wouldn't be that hard to fix.

Brygun

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« Reply #66 on: April 24, 2020, 03:41:11 PM »
You are welcome to look over the BAC code for ideas on how to fix this mod. I had to do a similar transition when the bark changes came.

File of interest would be:

diy_BAC_Barkware.txt

Version from BAC v074 attached

caethan

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« Reply #67 on: August 01, 2020, 12:39:35 AM »
FYI, I am playtesting an update that's functional with the 3.6 release.  Hope to have it available in the next couple of weeks.  Sorry to everyone who wanted to play with it but didn't.  If you want to try it, the 3.6 branch is available here: https://github.com/caethan/urw-sufficiency/tree/3.6-update

 

anything