UnReal World > Modding
Graphical issue, truetile stuff
Greendale:
Heya!
I have Buoidda's Crafts installed. For some reason most (not all1) of the items it adds have the background color of the respective truetile files showing. It is extremely frustrating to have these neon squares all over the place and I would be pleased to live without them. ;D
1: Birch roots and Alder Fibre seem to work properly
Could someone help me out with this?
I have tried re-installing everything already.
Playing on a macbook air
MacOS Sierra 10.12.6
PALU:
This won't help you, but I haven't had any issues with it either in 3.40 or 3.50beta (I've modified the mod a bit, but have done nothing to its tiles). Thus, it seems to be an issue of a clash between those and your environment (I'm on Windoze).
At a guess, it's an issue of some image layer or other being displayed differently on different platforms, but I'm not graphics savvy.
caethan:
I've had this problem before. Macs don't handle the presence of an alpha channel in the tile PNG files well - it'll refuse to remove the background color. You can fix them with the default Preview app:
* Open the offending file(s) in Preview
* Command-Shift-S to Duplicate (make a copy)
* Command-S to Save
* Deselect the Alpha checkbox
* Save over the original file
You can also bug the original authors to get rid of the alpha channels in the files, but for mods that aren't being updated anymore that might not work.
Greendale:
Thanks!
I'll try to remove all the alpha channels. Problem is, there are over 50 files. Ugh... :P
It's sorta weird that the game handles vanilla files just fine but when it comes to modded ones, it goes all neon on me :D
Privateer:
When images are generically edited or created in windows, the alpha layer problem appears. From what I've seen.
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