Regardless, nothing pressing, so good luck with your novel!
Thanks.
Remind me on the Cauthon graphics to check with him or the integration. Active people on the forums I do go with what they yea-nay while long away folk are a bit more complicated as this is public non-profit modding though I do endeavor to respect any wishes they may have made known.
>>>>
On the bows again:
I did a look at the BAC code and this is the primitive bow
.Primitive bow. "Juniper bow" [effort:2] [phys:stance,arms] *CARPENTRY* /70/ |1|
{Slender trunk} [remove] [noquality] [ground]
{Cutting weapon}<Knife>
{Bowstring} [remove]
// the vanilla one =)
1) It requires only a knife. This is consistent with the idea of it being simpler to make. May be chunky but it will send an arrow down range primarily for small game.
2) No "tiller" needed either which itself requires more build time that in a survival situation means building up more starvation
3) No game stats are changed. It draws on the Juniper bow base recipe so the weight and other scores are 100% from Saami's vision.
4) This represents a bow you can make to survive or to role-play "low tech" (which some do) understanding that once you have more tools, like an axe, and some food you can take the time to make a more efficient bow. Much like how you can make a stone-knife and stone-axe yet with the iron working you can one day make iron-steel ones.