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Topics - Plotinus

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31
Bug reports / [3.60 stable linux] path-finding
« on: November 14, 2019, 07:22:04 PM »
This is Tobejas. He wants to go home.



Tobejas' home is to the south-east, where I have an active quest



To get home, Tobejas needs to go North-west, wade through a tiny bit of water, and then go mostly south, then follow the lake counter-clockwise (west) until he's below it, then he can go east and north to his village. But the hardest part for Tobejas is these 10 metres of wading. He is not sure whether the 8 metres of wading are more risk to him than swimming south-east but they both seem really risky so he is just hanging out by the shore for days. He could zoom out and use the wilderness map, no wading needed, but he doesn't know how. I left him alone for some days and came back for him, he's still here.



When Tobejas told me he was leaving, he first tried to go south-east but he saw there was a lot of water, too much for him to swim. So he followed the coast line northeast for a while. He didn't get stuck in the trees; I've cleared a single ring around the edge of my property. but before he was all the way to the northeast edge of my tile, he changed his mind and headed southeast again. He never got as far as the 5 tiles of water he'd have to wade through.

I can provide a save if you like it.

32
I am alone and trying to skin a fox. I am ready to drop so the task gets paused and it tells me somebody else got the skin. Save available.

Code: [Select]
(147870):h8gi:[?]{07B706EF}      | (1) You need knife - preferably a broad knife.
(AB5700):h8gi:[+]{07B706EF}      | The small knife nearby will be used.
(000000):h8gi:[O]{07B706EF}      | Ok, you have all the necessary equipment!
(A80000):h8gi:[!]{07B706EF}      | The small knife is a satisfactory tool here.
(575757):h8gi:[_]{07B706EF}      | Both arms needed, but only your right arm is in usable condition.
(A80000):h8gi:[!]{07B706EF}      | It will be slow and difficult to skin an animal now.
(663333):h8gk:[&]{07B706EF}      | You are too tired to continue! You need to sleep.
(575757):h8gk:[_]{07B706EF}      | Task paused, to be continued at will.
(A80000):h8gk:[!]{07B706EF}      | You are left empty handed as somebody got the skin already.
(3C5A98):h8gk:[:]{07B706EF}      | You are too tired to stay on your feet.

33


I have barley grains planted in each of the available tiles. The two tiles that are northeast of where i'm standing right now were planted just now, then i zoomed out and immediately zoomed back in. The tile north and northwest of me were planted after zooming back in. The other tiles were planted on previous days.

When I'm planting my fields, i like to plant a little bit each day until I get an agriculture increase and then i come back the next day to plant some more, so I would like the "something has been planted here" image to persist longer than it does.

If I fall asleep, the image also goes away.

The workaround i am using is that i drop my bag of seeds on the next tile to be planted and try to remember what direction i was walking in.

34
When you create a character with the traps and trapping backstory, the weight in the inventory is initially wrong: you can see that I am carrying 55 lb of wooden stakes and also see that the total is 22.9 lb.

This corrects itself automatically as soon as you take a single step (or, presumably, do any other action that causes those values to refresh) and then it displays 85.9 lb.


35
Stand on a raft in water. Drop all your items [d+ space]. Pick them up again. Each section of your inventory is now in reverse order. I can provide a save if you like, though it should be easy to reproduce.

36
Bug reports / [3.60 beta linux] sleepwalking squirrel
« on: October 27, 2019, 06:43:06 PM »


This squirrel is sleepwalking. Save available if you want. I've had dogs sleepwalk too, before, if they are off leash and I zoom out then they follow me without waking up and sleepwalk on the wilderness map, but this is the first time I saw wildlife sleepwalking.

37
I found some human tracks near my home, the remains of a fire, some lynx bones, and a lot of arrows laying around. I eventually caught up with the adventurer who had been hunting there. I think he should try to collect some of his arrows after he is done hunting -- he shouldn't succeed at finding all of them but if he happens to be within a few tiles of his  arrow he should pick it up.

I noticed the arrows didn't have ownership on them though when I picked them up, so I guess it'd be tricky to work out which arrows he should feel free to take and which he should leave. If I leave arrows around my settlement then they are mine but if I shot an arrow farther away from my settlement and don't collect it then it would be fair if some adventurer took it.

38
I had a ball of 65ft of birch bark. I tanned a reindeer calf hide with it. Now I have a ball of 80 ft of birch bark that it s 0.8 used up. I guess this checks out mathematically that now I have 64 feet of birch bark but it is confusing like this.

I can provide a save if you want.


39
I hired a companion just now and we saw a small forest reindeer so I asked him to kill it. The reindeer didn't move or flee and we were able to walk right up to it and kill it. Not sure what happened there. Then I asked the companion to skin it. He said he would do his best. I decided to skin it too, while he was working. I got a 9lb harsh forest reindeer skin, and he got a 10 lb forest reindeer skin. Then I asked him to butcher it (it's possible my prior "skin and butcher command" was still in effect but anyway, i asked him again). Again I decided to "help" him butcher it. The timer counted up and down, I think because we were both working on the same creature and it got confused. I wound up with 83 forest reindeer cuts and my companion got 32 forest reindeer cuts, which is a lot more than I would expect for a small forest reindeer in late winter.

A save is available on request.

40
When I press [,+] to pick up all the items, it doesn't select the cords and rope that I am getting back from the meat. I have to type the letters in.

Also the amount of cords initially looks wrong here: 50 meat cuts is 25 feet of card, but this is 15 + 15 = 30 feet.



I waited some more time to see what the final amounts would be:

15 ft fine cord
15 ft rope
15 ft inferior cord
5 ft inferior cord
5 ft rope
= 55 ft tying equipment total
200 smoked elk cuts

So at first it looked like i was going to get back more but now it looks like i am getting back less -- it makes sense for the final answer to be less, maybe some of the cord had to be cut or wasn't usable after the cooking or whatever.

41
Today I got to see an NPC hunting! I gave him a roach because i wanted him to cook it, and then I followed him around to see what he would do. There was a bear in the area that he was tracking. His dog stayed closer to me than to him while he was trailing than bear -- it may have been better for the dog to stay closer to his adventurer but maybe the dog judged i might be the bigger threat or maybe the NPC didnt want him rushing ahead and getting killed by the bear. Once the NPC got aggressive, the dog came running to help with the fight and together they took down the bear. The NPC skinned the bear and cut it for meat. He kept 76 meat cuts in his inventory and left the rest of the meat, the skull, and the bones on the ground. Then he lit 3 fires to roast the meat. He didn't mind when I picked up the skull, took out the teeth, hung it on a nearby pine (it would be a neat touch for the NPC to hang the skull himself). I hung around for a while, his dog ate some of the meat on the ground. He also didn't mind when I took the rest of his meat cuts -- this might not be a bug, because it was more than he could carry so I guess he didn't want it.

I saw in news.txt that tanning the hide isn't implemented yet.

In all this excitement I forgot to check whether he roasted that roach i gave him at the start, but I'll go back and find him again soon but I got the punt quest at the village I took the bear meat to so it'll be a little while to I can track him down.




42
Not bugs / [3.60 beta-hotfix 2] Tutorial - pick something up
« on: September 20, 2019, 09:05:22 AM »
Code: [Select]
(A80000):16g8:[!]{0744029A}      | Nggggh! Dead owl-tribe hunter is too heavy for you to lift.
(3C5A98):16g8:[:]{0744029A}      | Live freely now and see the game-course information screen again when you are willing to take your next task.

Tutorial quest - pick something up - completes even though I did not successfully lift the dead owl tribe hunter.

43
Code: [Select]
(143270):o4gh:[#]{07DA01BD}      | HANDCRAFT OPTIONS: Lumber
(143270):o4gh:[#]{07DA01BD}      | LUMBER: Wooden stake (8 pieces)
(147870):o4gh:[?]{07DA01BD}      | (1) You need cutting weapon - preferably an axe.
(AB5700):o4gh:[+]{07DA01BD}      | The handaxe nearby will be used.
(147870):o4gh:[?]{07DA01BD}      | (2) You need slender trunk * 6.
(AB5700):o4gh:[+]{07DA01BD}      | The 2 slender tree trunks and the 4 slender tree trunks nearby will be used.
(000000):o4gh:[O]{07DA01BD}      | Ok, you have all the necessary equipment!
(3C5A98):o4gh:[:]{07DA01BD}      | Meanwhile, hazel grouse enters your view...
(147870):o4gh:[?]{07DA01BD}      | Abort task?
(A80000):o4gi:[!]{07DA01BD}      | Your hand feels cold.
(3C5A98):o4gj:[:]{07DA01BD}      | Meanwhile, black grouse enters your view...
(147870):o4gj:[?]{07DA01BD}      | Abort task?
(A80000):o4gj:[!]{07DA01BD}      | Your hand feels cold.
(000000):o4gj:[Y]{07DA01BD}      | You hear black grouse cooing in the south-west.
(000000):o4gj:[Y]{07DA01BD}      | You hear black grouse cooing in the north-west.
(3C5A98):o4gj:[:]{07DA01BD}      | You feel a bit cool.
(000000):o4gj:[Y]{07DA01BD}      | You hear black grouse cooing in the south-west.
(A80000):o4gk:[!]{07DA01BD}      | Your hand feels cold.
(000000):o4gk:[Y]{07DA01BD}      | You hear black grouse cooing in the west.
(3C5A98):o4gk:[:]{07DA01BD}      | You feel chilly.
(000000):o4gk:[Y]{07DA01BD}      | You hear black grouse cooing in the west.
(008000):o4gk:[=]{07DA01BD}      | Ok, you obtained 27 inferior and 21 poor roasted arctic fox cuts.
(143270):o4gk:[#]{07DA01BD}      | Saving your character...
(008000):o4gk:[=]{07DA01BD}      | Your character has been saved.

They are listed in my timber menu, so i probably can't eat them. want a copy?

44
Villagers mind if I [p]ush their lumber into the fire place, but they don't separately mind if I light it on fire and they don't charge me for the damaged goods.

Villagers don't mind if I [t]hrow their lumber into the fireplace, but they do charge me for it, which is fair.

45
I confess I don't know anything about coat colour variation in domesticated reindeer, so perhaps it is intentional, but I noticed these reindeer are all the same colour. Perhaps they could come in different shades of grey, like the rams and sheep do.


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